X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=ff7d8e545dd9f6c0c422eea8036cbe5247c1e453;hb=994cb017022c658f115e3c9fc927d8a0cc83832c;hp=c071fee890f37242231dc8c7bbcaaadfe2da8dc7;hpb=a68dfca84d72a259068484eae45f2ff78b405f94;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index c071fee8..ff7d8e54 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -155,7 +155,11 @@ void InitGfxFieldInfo(int sx, int sy, int sxsize, int sysize, gfx.full_sxsize = full_sxsize; gfx.full_sysize = full_sysize; + gfx.background_bitmap = NULL; + gfx.background_bitmap_mask = REDRAW_NONE; + SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */ + SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */ } void InitGfxDoor1Info(int dx, int dy, int dxsize, int dysize) @@ -186,9 +190,88 @@ void SetDrawDeactivationMask(int draw_deactivation_mask) gfx.draw_deactivation_mask = draw_deactivation_mask; } -void SetBackgroundBitmap(Bitmap *background_bitmap) +void SetDrawBackgroundMask(int draw_background_mask) +{ + gfx.draw_background_mask = draw_background_mask; +} + +static void DrawBitmapFromTile(Bitmap *bitmap, Bitmap *tile, + int dest_x, int dest_y, int width, int height) +{ + int bitmap_xsize = width; + int bitmap_ysize = height; + int tile_xsize = tile->width; + int tile_ysize = tile->height; + int tile_xsteps = (bitmap_xsize + tile_xsize - 1) / tile_xsize; + int tile_ysteps = (bitmap_ysize + tile_ysize - 1) / tile_ysize; + int x, y; + + for (y=0; y < tile_ysteps; y++) + { + for (x=0; x < tile_xsteps; x++) + { + int draw_x = dest_x + x * tile_xsize; + int draw_y = dest_y + y * tile_ysize; + int draw_xsize = MIN(tile_xsize, bitmap_xsize - x * tile_xsize); + int draw_ysize = MIN(tile_ysize, bitmap_ysize - y * tile_ysize); + + BlitBitmap(tile, bitmap, 0, 0, draw_xsize, draw_ysize, draw_x, draw_y); + } + } +} + +void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) +{ + static Bitmap *main_bitmap_tile = NULL; + static Bitmap *door_bitmap_tile = NULL; + + if (mask == REDRAW_FIELD) + { + if (background_bitmap_tile == main_bitmap_tile) + return; /* main background tile has not changed */ + + main_bitmap_tile = background_bitmap_tile; + } + else if (mask == REDRAW_DOOR_1) + { + if (background_bitmap_tile == door_bitmap_tile) + return; /* main background tile has not changed */ + + door_bitmap_tile = background_bitmap_tile; + } + else /* should not happen */ + return; + + if (background_bitmap_tile) + gfx.background_bitmap_mask |= mask; + else + gfx.background_bitmap_mask &= ~mask; + + if (gfx.background_bitmap == NULL) + gfx.background_bitmap = CreateBitmap(video.width, video.height, + DEFAULT_DEPTH); + + if (background_bitmap_tile == NULL) /* empty background requested */ + return; + + if (mask == REDRAW_FIELD) + DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, + gfx.real_sx, gfx.real_sy, + gfx.full_sxsize, gfx.full_sysize); + else + DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, + gfx.dx, gfx.dy, + gfx.dxsize, gfx.dysize); +} + +void SetMainBackgroundBitmap(Bitmap *background_bitmap_tile) { - gfx.background_bitmap = background_bitmap; + SetBackgroundBitmap(background_bitmap_tile, REDRAW_FIELD); +} + +void SetDoorBackgroundBitmap(Bitmap *background_bitmap_tile) +{ + SetBackgroundBitmap(background_bitmap_tile, REDRAW_DOOR_1); } @@ -287,6 +370,9 @@ inline Bitmap *CreateBitmap(int width, int height, int depth) new_bitmap->line_gc[1] = window->line_gc[1]; #endif + new_bitmap->width = width; + new_bitmap->height = height; + return new_bitmap; } @@ -359,33 +445,36 @@ inline void CloseWindow(DrawWindow *window) #endif } -inline boolean DrawingDeactivated(int x, int y, int width, int height) +static inline boolean CheckDrawingArea(int x, int y, int width, int height, + int draw_mask) { - if (gfx.draw_deactivation_mask != REDRAW_NONE) - { - if (gfx.draw_deactivation_mask & REDRAW_ALL) - return TRUE; - else if ((gfx.draw_deactivation_mask & REDRAW_FIELD) && - x < gfx.sx + gfx.sxsize) - return TRUE; - else if ((gfx.draw_deactivation_mask & REDRAW_DOORS) && - x > gfx.dx) - { - if ((gfx.draw_deactivation_mask & REDRAW_DOOR_1) && - y < gfx.dy + gfx.dysize) - return TRUE; - else if ((gfx.draw_deactivation_mask & REDRAW_DOOR_2) && - y > gfx.vy) - return TRUE; - } - } + if (draw_mask == REDRAW_NONE) + return FALSE; + + if (draw_mask & REDRAW_ALL) + return TRUE; + + if ((draw_mask & REDRAW_FIELD) && x < gfx.real_sx + gfx.full_sxsize) + return TRUE; + + if ((draw_mask & REDRAW_DOOR_1) && x >= gfx.dx && y < gfx.dy + gfx.dysize) + return TRUE; + + if ((draw_mask & REDRAW_DOOR_2) && x >= gfx.dx && y >= gfx.vy) + return TRUE; return FALSE; } +inline boolean DrawingDeactivated(int x, int y, int width, int height) +{ + return CheckDrawingArea(x, y, width, height, gfx.draw_deactivation_mask); +} + inline boolean DrawingOnBackground(int x, int y) { - return (gfx.background_bitmap != NULL && x < gfx.sx + gfx.sxsize); + return ((gfx.draw_background_mask & gfx.background_bitmap_mask) && + CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask)); } inline void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, @@ -420,11 +509,11 @@ inline void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) inline void ClearRectangleOnBackground(Bitmap *bitmap, int x, int y, int width, int height) { - if (!DrawingOnBackground(x, y)) - ClearRectangle(bitmap, x, y, width, height); - else + if (DrawingOnBackground(x, y)) BlitBitmap(gfx.background_bitmap, bitmap, x - gfx.real_sx, y - gfx.real_sy, width, height, x, y); + else + ClearRectangle(bitmap, x, y, width, height); } #if 0 @@ -483,14 +572,10 @@ inline void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, int width, int height, int dst_x, int dst_y) { - if (!DrawingOnBackground(src_x, src_y)) - BlitBitmap(src_bitmap, dst_bitmap, src_x, src_y, width, height, - dst_x, dst_y); - else + if (DrawingOnBackground(src_x, src_y)) { /* draw background */ - BlitBitmap(gfx.background_bitmap, dst_bitmap, - dst_x - gfx.real_sx, dst_y - gfx.real_sy, width, height, + BlitBitmap(gfx.background_bitmap, dst_bitmap, dst_x, dst_y, width, height, dst_x, dst_y); /* draw foreground */ @@ -499,6 +584,9 @@ inline void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, BlitBitmapMasked(src_bitmap, dst_bitmap, src_x, src_y, width, height, dst_x, dst_y); } + else + BlitBitmap(src_bitmap, dst_bitmap, src_x, src_y, width, height, + dst_x, dst_y); } inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y,