X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=4f27d60a614cd0fb0649814fe7538391d6168d3f;hb=860524879132cd3d7f63f66d657aea060f25929c;hp=98ccd70cafb02341a04ba4f367c82bf0d5251621;hpb=bf9e47bb97f16c998644758a383209fa4d4fc87b;p=rocksndiamonds.git diff --git a/src/libgame/system.c b/src/libgame/system.c index 98ccd70c..4f27d60a 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -33,6 +33,7 @@ struct OptionInfo options; struct VideoSystemInfo video; struct AudioSystemInfo audio; struct GfxInfo gfx; +struct OverlayInfo overlay; struct ArtworkInfo artwork; struct JoystickInfo joystick; struct SetupInfo setup; @@ -95,6 +96,33 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.log_filename[LOG_ERR_ID] = getLogFilename(LOG_ERR_BASENAME); program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout; program.log_file[LOG_ERR_ID] = program.log_file_default[LOG_ERR_ID] = stderr; + + program.headless = FALSE; +} + +void InitScoresInfo() +{ + char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY); + + program.global_scores = directoryExists(global_scores_dir); + program.many_scores_per_name = !program.global_scores; + + if (options.debug) + { + if (program.global_scores) + { + Error(ERR_DEBUG, "Using global, multi-user scores directory '%s'.", + global_scores_dir); + Error(ERR_DEBUG, "Remove to enable single-user scores directory."); + Error(ERR_DEBUG, "(This enables multipe score entries per user.)"); + } + else + { + Error(ERR_DEBUG, "Using private, single-user scores directory."); + } + } + + free(global_scores_dir); } void SetWindowTitle() @@ -270,11 +298,42 @@ void InitGfxOtherSettings() gfx.cursor_mode = CURSOR_DEFAULT; } +void InitOverlayInfo() +{ + overlay.enabled = FALSE; + overlay.active = FALSE; + +#if defined(PLATFORM_ANDROID) + if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS)) + overlay.enabled = TRUE; +#endif +} + +void SetOverlayEnabled(boolean enabled) +{ + overlay.enabled = enabled; +} + +void SetOverlayActive(boolean active) +{ + overlay.active = active; +} + +boolean GetOverlayActive() +{ + return overlay.active; +} + void SetDrawDeactivationMask(int draw_deactivation_mask) { gfx.draw_deactivation_mask = draw_deactivation_mask; } +int GetDrawDeactivationMask() +{ + return gfx.draw_deactivation_mask; +} + void SetDrawBackgroundMask(int draw_background_mask) { gfx.draw_background_mask = draw_background_mask; @@ -362,8 +421,13 @@ void LimitScreenUpdates(boolean enable) void InitVideoDisplay(void) { + if (program.headless) + return; + SDLInitVideoDisplay(); +#if defined(TARGET_SDL2) SDLSetDisplaySize(); +#endif } void CloseVideoDisplay(void) @@ -593,6 +657,9 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, int dst_x_unclipped = dst_x; int dst_y_unclipped = dst_y; + if (program.headless) + return; + if (src_bitmap == NULL || dst_bitmap == NULL) return; @@ -1516,9 +1583,9 @@ KeyMod GetKeyModStateFromEvents() void StartTextInput(int x, int y, int width, int height) { #if defined(TARGET_SDL2) +#if defined(HAS_SCREEN_KEYBOARD) SDL_StartTextInput(); -#if defined(HAS_SCREEN_KEYBOARD) if (y + height > SCREEN_KEYBOARD_POS(video.height)) { video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height); @@ -1532,9 +1599,9 @@ void StartTextInput(int x, int y, int width, int height) void StopTextInput() { #if defined(TARGET_SDL2) +#if defined(HAS_SCREEN_KEYBOARD) SDL_StopTextInput(); -#if defined(HAS_SCREEN_KEYBOARD) if (video.shifted_up) { video.shifted_up_pos = 0; @@ -1569,7 +1636,7 @@ void InitJoysticks() /* always start with reliable default values */ joystick.status = JOYSTICK_NOT_AVAILABLE; for (i = 0; i < MAX_PLAYERS; i++) - joystick.fd[i] = -1; /* joystick device closed */ + joystick.nr[i] = -1; /* no joystick configured */ SDLInitJoysticks(); } @@ -1578,3 +1645,13 @@ boolean ReadJoystick(int nr, int *x, int *y, boolean *b1, boolean *b2) { return SDLReadJoystick(nr, x, y, b1, b2); } + +boolean CheckJoystickOpened(int nr) +{ + return SDLCheckJoystickOpened(nr); +} + +void ClearJoystickState() +{ + SDLClearJoystickState(); +}