X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=ea4e8463501efadeca90f46fc3670288a9bf411f;hb=8c3a8e72f2bebc6a732f11cac24a4f3ca21dd730;hp=c8d61a828abbd877fee2c5d641132d970089a470;hpb=942ec4881e3b21c130df9ae105d06c2c633fa192;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index c8d61a82..ea4e8463 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -1885,15 +1885,6 @@ void LoadCustomMusic_NoConf(void) struct dirent *dir_entry; int num_music = getMusicListSize(); -#if 0 - int ii; - for (ii = 0; ii < num_music; ii++) - { - struct FileInfo *music = getMusicListEntry(ii); - printf("sound process: music %d: '%s'\n", ii, music->filename); - } -#endif - if (!audio.sound_available) return; @@ -1929,10 +1920,6 @@ void LoadCustomMusic_NoConf(void) { struct FileInfo *music = getMusicListEntry(i); -#if 0 - printf("sound process: '%s'\n", music->filename); -#endif - if (strcmp(basename, music->filename) == 0) { music_already_used = TRUE;