X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=c8d61a828abbd877fee2c5d641132d970089a470;hb=942ec4881e3b21c130df9ae105d06c2c633fa192;hp=ea4e8463501efadeca90f46fc3670288a9bf411f;hpb=ec50fda335d6dc628abc56320bfd3a42711edd1d;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index ea4e8463..c8d61a82 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -1885,6 +1885,15 @@ void LoadCustomMusic_NoConf(void) struct dirent *dir_entry; int num_music = getMusicListSize(); +#if 0 + int ii; + for (ii = 0; ii < num_music; ii++) + { + struct FileInfo *music = getMusicListEntry(ii); + printf("sound process: music %d: '%s'\n", ii, music->filename); + } +#endif + if (!audio.sound_available) return; @@ -1920,6 +1929,10 @@ void LoadCustomMusic_NoConf(void) { struct FileInfo *music = getMusicListEntry(i); +#if 0 + printf("sound process: '%s'\n", music->filename); +#endif + if (strcmp(basename, music->filename) == 0) { music_already_used = TRUE;