X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=a2cc00ad56206797539e95b97c7ac1181c59435d;hb=61c3da024802ecc0268bab42d7499fc0346e4fd3;hp=412779d0bc8ca28a90cd62a4cd1388578b73938d;hpb=31b462a53d66e5d4fb8701c2b7d31180af1f5f6d;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 412779d0..a2cc00ad 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -1630,6 +1630,7 @@ SetupFileList *addListEntry(SetupFileList *list, char *token, char *value) return addListEntry(list->next, token, value); } +#if 0 #ifdef DEBUG static void printSetupFileList(SetupFileList *list) { @@ -1642,6 +1643,7 @@ static void printSetupFileList(SetupFileList *list) printSetupFileList(list->next); } #endif +#endif #ifdef DEBUG DEFINE_HASHTABLE_INSERT(insert_hash_entry, char, char); @@ -3061,8 +3063,8 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, char *directory_name) { #if 0 - static unsigned long progress_delay = 0; - unsigned long progress_delay_value = 100; /* (in milliseconds) */ + static unsigned int progress_delay = 0; + unsigned int progress_delay_value = 100; /* (in milliseconds) */ #endif char *directory_path = getPath2(level_directory, directory_name); char *filename = getPath2(directory_path, LEVELINFO_FILENAME); @@ -3625,8 +3627,8 @@ void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, LevelDirTree *level_node) { #if 0 - static unsigned long progress_delay = 0; - unsigned long progress_delay_value = 100; /* (in milliseconds) */ + static unsigned int progress_delay = 0; + unsigned int progress_delay_value = 100; /* (in milliseconds) */ #endif int type = (*artwork_node)->type;