X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=165b8a2afad7a9078f9dcfa5e6b285bc64761fa2;hb=2ff21518535f914abaacf8ffc72bfbd2f319dcd5;hp=9b23e8afc9b3e9fe1c8bbc5cc3f7f51f0959c863;hpb=732fd648f26b307fa3ab0e2c44ec06eb28d6f0d6;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 9b23e8af..165b8a2a 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -455,6 +455,10 @@ char *getCustomImageFilename(char *basename) { /* 1st try: look for special artwork configured in level series config */ filename = getPath2(getLevelArtworkDir(TREE_TYPE_GRAPHICS_DIR), basename); +#if 1 + if (strcmp(basename, "RocksScreen.pcx") == 0) + printf("::: check 1: filename '%s'\n", filename); +#endif if (fileExists(filename)) return filename; @@ -462,6 +466,10 @@ char *getCustomImageFilename(char *basename) /* 2nd try: look for special artwork in current level series directory */ filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename); +#if 1 + if (strcmp(basename, "RocksScreen.pcx") == 0) + printf("::: check 2: filename '%s'\n", filename); +#endif if (fileExists(filename)) return filename; @@ -470,6 +478,10 @@ char *getCustomImageFilename(char *basename) /* 3rd try: look for special artwork in configured artwork directory */ filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename); +#if 1 + if (strcmp(basename, "RocksScreen.pcx") == 0) + printf("::: check 3: filename '%s'\n", filename); +#endif if (fileExists(filename)) return filename; @@ -477,6 +489,10 @@ char *getCustomImageFilename(char *basename) /* 4th try: look for default artwork in new default artwork directory */ filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename); +#if 1 + if (strcmp(basename, "RocksScreen.pcx") == 0) + printf("::: check 4: filename '%s'\n", filename); +#endif if (fileExists(filename)) return filename; @@ -484,6 +500,10 @@ char *getCustomImageFilename(char *basename) /* 5th try: look for default artwork in old default artwork directory */ filename = getPath2(options.graphics_directory, basename); +#if 1 + if (strcmp(basename, "RocksScreen.pcx") == 0) + printf("::: check 5: filename '%s'\n", filename); +#endif if (fileExists(filename)) return filename;