X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=bad3037cde3668a2e2722b0c22115856b4fbb13a;hb=b2e74ef7ae9ca5c6f198afc177b7a6412079f10e;hp=3b3266178c56aed9820ace30e8e7d0bc2b76b1d7;hpb=30512b15037dcc2cd5056fb328f1bc93b6d03394;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 3b326617..bad3037c 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -56,12 +56,6 @@ #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE #endif -#if defined(TARGET_SDL2) -#define USE_FINAL_SCREEN_BITMAP FALSE -#else -#define USE_FINAL_SCREEN_BITMAP TRUE -#endif - #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -443,10 +437,12 @@ void SDLFreeBitmapTextures(Bitmap *); SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); +void SDLSetScreenRenderingMode(char *); void SDLSetWindowFullscreen(boolean); -void SDLRedrawWindow(); #endif +void SDLRedrawWindow(); + void SDLSetWindowTitle(void); void SDLLimitScreenUpdates(boolean);