X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=4d70bfcd6fffee25da7eda052b04280aa7b21c49;hb=0c454763268d571be71d2c7a633f5bd855d0ad0b;hp=ae877957aed0d8261b2435a38e76afadf17cbeea;hpb=2f3a28bda17371321ce501789664ebd6c9456cd9;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index ae877957..4d70bfcd 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -438,9 +438,10 @@ SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); void SDLSetWindowFullscreen(boolean); -void SDLRedrawWindow(); #endif +void SDLSetScreenRenderingMode(char *); +void SDLRedrawWindow(); void SDLSetWindowTitle(void); void SDLLimitScreenUpdates(boolean); @@ -452,7 +453,7 @@ void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int, +void SDLFadeRectangle(int, int, int, int, int, int, int, void (*draw_border_function)(void)); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); @@ -478,4 +479,6 @@ void HandleJoystickEvent(Event *); void SDLInitJoysticks(void); boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); +void PrepareFadeBitmap(int); + #endif /* SDL_H */