X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=4d70bfcd6fffee25da7eda052b04280aa7b21c49;hb=0c454763268d571be71d2c7a633f5bd855d0ad0b;hp=3b3266178c56aed9820ace30e8e7d0bc2b76b1d7;hpb=30512b15037dcc2cd5056fb328f1bc93b6d03394;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 3b326617..4d70bfcd 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -56,12 +56,6 @@ #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE #endif -#if defined(TARGET_SDL2) -#define USE_FINAL_SCREEN_BITMAP FALSE -#else -#define USE_FINAL_SCREEN_BITMAP TRUE -#endif - #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -444,9 +438,10 @@ SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); void SDLSetWindowFullscreen(boolean); -void SDLRedrawWindow(); #endif +void SDLSetScreenRenderingMode(char *); +void SDLRedrawWindow(); void SDLSetWindowTitle(void); void SDLLimitScreenUpdates(boolean); @@ -458,7 +453,7 @@ void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int, +void SDLFadeRectangle(int, int, int, int, int, int, int, void (*draw_border_function)(void)); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); @@ -484,4 +479,6 @@ void HandleJoystickEvent(Event *); void SDLInitJoysticks(void); boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); +void PrepareFadeBitmap(int); + #endif /* SDL_H */