X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Finit.c;h=62b1b950c57d1c8fb5b6f87d44755e1dec6601cb;hb=1e422c29292f0583391b0ce9e9c872b38f035ac0;hp=4f7ca41ab30ee78edf0f5ebf7f043af760b05bf3;hpb=77ed16f5281022dce4854250c08ec288f37a99e8;p=rocksndiamonds.git diff --git a/src/init.c b/src/init.c index 4f7ca41a..62b1b950 100644 --- a/src/init.c +++ b/src/init.c @@ -217,7 +217,7 @@ void DrawInitAnim() int height = graphic_info[graphic].height; int frame = getGraphicAnimationFrame(graphic, sync_frame); - getGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y); BlitBitmap(src_bitmap, window, src_x, src_y, width, height, x, y); #else /* !!! this can only draw TILEX/TILEY size animations !!! */ @@ -862,8 +862,8 @@ void InitElementGraphicInfo() if (swap_movement_tiles_always || swap_movement_tiles_autodetected) { /* get current (wrong) backside tile coordinates */ - getGraphicSourceExt(graphic, 0, &dummy, &src_x_back, &src_y_back, - TRUE); + getFixedGraphicSourceExt(graphic, 0, &dummy, + &src_x_back, &src_y_back, TRUE); /* set frontside tile coordinates to backside tile coordinates */ g->src_x = src_x_back; @@ -1334,6 +1334,29 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE) g->height = parameter[GFX_ARG_HEIGHT]; + if (src_bitmap) + { + if (g->width <= 0) + { + Error(ERR_INFO_LINE, "-"); + Error(ERR_WARN, "invalid value %d for '%s.width' (fallback done to %d)", + g->width, getTokenFromImageID(graphic), TILEX); + Error(ERR_INFO_LINE, "-"); + + g->width = TILEX; /* will be checked to be inside bitmap later */ + } + + if (g->height <= 0) + { + Error(ERR_INFO_LINE, "-"); + Error(ERR_WARN, "invalid value %d for '%s.height' (fallback done to %d)", + g->height, getTokenFromImageID(graphic), TILEY); + Error(ERR_INFO_LINE, "-"); + + g->height = TILEY; /* will be checked to be inside bitmap later */ + } + } + #if 0 /* optional zoom factor for scaling up the image to a larger size */ if (parameter[GFX_ARG_SCALE_UP_FACTOR] != ARG_UNDEFINED_VALUE) @@ -1864,6 +1887,8 @@ static void InitGraphicInfo() IMG_BACKGROUND_INFO_LEVELSET, IMG_BACKGROUND_SETUP, IMG_BACKGROUND_DOOR, + IMG_BACKGROUND_TAPE, + IMG_BACKGROUND_PANEL, IMG_TITLESCREEN_INITIAL_1, IMG_TITLESCREEN_INITIAL_2, @@ -1942,7 +1967,7 @@ static void InitGraphicInfo() /* check if first animation frame is inside specified bitmap */ first_frame = 0; - getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); #if 1 /* this avoids calculating wrong start position for out-of-bounds frame */ @@ -1976,7 +2001,7 @@ static void InitGraphicInfo() /* check if last animation frame is inside specified bitmap */ last_frame = graphic_info[i].anim_frames - 1; - getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); if (src_x < 0 || src_y < 0 || src_x + width > src_bitmap_width || @@ -1990,6 +2015,7 @@ static void InitGraphicInfo() Error(ERR_INFO, "error: last animation frame (%d) out of bounds (%d, %d) [%d, %d]", last_frame, src_x, src_y, src_bitmap_width, src_bitmap_height); + Error(ERR_INFO, "::: %d, %d", width, height); Error(ERR_INFO, "custom graphic rejected for this element/action"); if (i == fallback_graphic) @@ -2003,7 +2029,7 @@ static void InitGraphicInfo() #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) /* currently we only need a tile clip mask from the first frame */ - getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); if (copy_clipmask_gc == None) { @@ -5098,6 +5124,8 @@ static void InitGlobal() global.fading_status = GAME_MODE_MAIN; global.fading_type = TYPE_ENTER_MENU; #endif + + global.use_envelope_request = FALSE; /* !!! MOVE TO ARTWORK CONFIG !!! */ } void Execute_Command(char *command) @@ -6279,11 +6307,18 @@ void OpenAll() InitSetup(); + print_timestamp_time("[init setup/config stuff (1)]"); + InitGameInfo(); + print_timestamp_time("[init setup/config stuff (2)]"); InitPlayerInfo(); + print_timestamp_time("[init setup/config stuff (3)]"); InitArtworkInfo(); /* needed before loading gfx, sound & music */ + print_timestamp_time("[init setup/config stuff (4)]"); InitArtworkConfig(); /* needed before forking sound child process */ + print_timestamp_time("[init setup/config stuff (5)]"); InitMixer(); + print_timestamp_time("[init setup/config stuff (6)]"); #if 0 InitCounter();