X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=be2cb29fcde4758aac875a5578c0c317076f663d;hb=07d1e990ebdd1e5eca3d310f8e9b9a3a8411a4dd;hp=9f343318407a45100de8d4673dd1ed83b385143f;hpb=0b8567c8bcbe637936fa01d253de81254fa4fb3e;p=rocksndiamonds.git diff --git a/src/game_sp/main.c b/src/game_sp/main.c index 9f343318..be2cb29f 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -11,7 +11,7 @@ void InitGameEngine_SP() game_sp_info.LevelSolved = FALSE; game_sp_info.GameOver = FALSE; -#if 0 +#if 1 menPlay_Click(); #else menPlayDemo_Click(); @@ -20,8 +20,7 @@ void InitGameEngine_SP() void BlitScreenToBitmap_SP(Bitmap *target_bitmap) { - BlitBitmap(screenBitmap, target_bitmap, 15 * 32, 7 * 32, - SCR_FIELDX * TILEX, SCR_FIELDY * TILEY, SX, SY); + DDScrollBuffer_Blt_Ext(target_bitmap); } void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode)