X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=467c82d2a2d267abea2c5275284abe3c3ec73eef;hb=572a4bab20b6f36ef1a4782094b27ac5a703a476;hp=be2cb29fcde4758aac875a5578c0c317076f663d;hpb=70e95507923cc6cfb20d9e9a74e8f5cc5f6e44de;p=rocksndiamonds.git diff --git a/src/game_sp/main.c b/src/game_sp/main.c index be2cb29f..467c82d2 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -18,19 +18,27 @@ void InitGameEngine_SP() #endif } +#if 0 void BlitScreenToBitmap_SP(Bitmap *target_bitmap) { DDScrollBuffer_Blt_Ext(target_bitmap); } +#endif + +void RedrawPlayfield_SP(boolean force_redraw) +{ + // subDisplayLevel(); + + UpdatePlayfield(); + + BackToFront_SP(); +} void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) { byte single_player_action = action[0]; subMainGameLoop_Main(single_player_action, warp_mode); -} -void RedrawPlayfield_SP(boolean force_redraw) -{ - subDisplayLevel(); + RedrawPlayfield_SP(FALSE); }