X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMurphy.c;h=ae4fd7641cdabf3b0995e54db3cec0cfd44c7482;hb=949580a3bafe5c8abd1fac99202411b65900b883;hp=1c9cd8f5dd6c58836d2d045eb2b5ae56e487279f;hpb=672811c21f07da548a4cdc5e9e14b459bcad1829;p=rocksndiamonds.git diff --git a/src/game_sp/Murphy.c b/src/game_sp/Murphy.c index 1c9cd8f5..ae4fd764 100644 --- a/src/game_sp/Murphy.c +++ b/src/game_sp/Murphy.c @@ -42,12 +42,14 @@ void subAnimateMurphy(int *si) // Variables that hold information about the animation sequence static int *dx = 0; // an array of image positions in moving.mpx, finalized with -1 + static int dx1 = 0; // same as "*dx" above, but as image/animation token static int dx2 = 0; // an additional image position of a second sprite, for instance: yellow disk if pushed static int MurphyDX = 0, MurphyDY = 0; // murphys move steps static int SeqPos = 0; // index into dx() static int ClearPos = 0; // Position to clear before blitting sprites, none=-1 static int dxPos = 0; // field-position to draw dx(SeqPos) static int dx2Step = 0; // position of dx2 relative to dx-position + static int dx1SequenceLength = 0; ax = PlayField16[*si]; al = LowByte(ax); @@ -71,7 +73,9 @@ void subAnimateMurphy(int *si) MurphyMoveCounter = 1; // We have a Murphy! MurphyExplodePos = *si; - if (ax != 3) // yes--go proceed moving murphy? + + // (check if high byte of PlayField16 has stored movement information) + if (ax != fiMurphy) // yes--go proceed moving murphy? goto locProceedMovingMurphy; // FS: reset moving sequence variables @@ -79,6 +83,7 @@ void subAnimateMurphy(int *si) MurphyDY = 0; ClearPos = *si; dxPos = *si; + dx1 = -1; dx2 = -1; SeqPos = 0; // end of FS @@ -678,7 +683,8 @@ loc_g_62E2: MovHighByte(&PlayField16[*si], 0x2A); MovingPictureSequencePhase = 0x40; // init picture move sequence - dx = aniRedDisk; + dx = aniFramesRedDisk; + dx1 = aniRedDisk; MovLowByte(&RedDiskReleasePhase, 1); Mov(&RedDiskReleaseMurphyPos, *si); // remember Murphy's location goto loc_Split; @@ -688,7 +694,8 @@ loc_g_62E2: // ========================================================================== loc_g_6312: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyMoveUpRight : aniMurphyMoveUpLeft); PlayField16[*si - FieldWidth] = 0x103; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -699,7 +706,8 @@ loc_g_6312: // ========================================================================== loc_g_6341: - dx = aniMurphyEatLeft; + dx = aniFramesMurphyEatLeft; + dx1 = aniMurphyMoveLeft; PlayField16[*si - 1] = 0x203; PlayField16[*si] = 0x300; *si = *si - 1; @@ -710,7 +718,8 @@ loc_g_6341: // ========================================================================== loc_g_6364: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyMoveUpRight : aniMurphyMoveUpLeft); PlayField16[*si + FieldWidth] = 0x303; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -721,7 +730,8 @@ loc_g_6364: // ========================================================================== loc_g_6399: - dx = aniMurphyEatRight; + dx = aniFramesMurphyEatRight; + dx1 = aniMurphyMoveRight; PlayField16[*si + 1] = 0x403; PlayField16[*si] = 0x300; *si = *si + 1; @@ -745,8 +755,14 @@ loc_g_63C2: // ========================================================================== loc_g_63D3: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); +#endif + + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyDigUpRight : aniMurphyDigUpLeft); PlayField16[*si - FieldWidth] = 0x503; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -770,8 +786,14 @@ loc_g_640B: // ========================================================================== loc_g_641C: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = aniMurphyEatLeft; +#endif + + dx = aniFramesMurphyEatLeft; + dx1 = aniMurphyDigLeft; PlayField16[*si - 1] = 0x203; PlayField16[*si] = 0x300; *si = *si - 1; @@ -795,8 +817,14 @@ loc_g_6448: // ========================================================================== loc_g_6459: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); +#endif + + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyDigUpRight : aniMurphyDigUpLeft); PlayField16[*si + FieldWidth] = 0x703; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -820,8 +848,14 @@ loc_g_6491: // ========================================================================== loc_g_64A2: +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = aniMurphyEatRight; +#endif + + dx = aniFramesMurphyEatRight; + dx1 = aniMurphyDigRight; PlayField16[*si + 1] = 0x803; PlayField16[*si] = 0x300; *si = *si + 1; @@ -846,8 +880,14 @@ loc_g_64CE: loc_g_64DF: subCopyImageToScreen(*si, aniMurphyTouchUp); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = aniTouchBase; +#endif + + dx = aniFramesTouchBase; + dx1 = aniTouchBase; dxPos = *si - FieldWidth; MovHighByte(&PlayField16[*si], 0x10); goto loc_StopNoSplit; @@ -871,8 +911,14 @@ loc_g_650C: loc_g_651D: subCopyImageToScreen(*si, aniMurphyTouchLeft); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = aniTouchBase; +#endif + + dx = aniFramesTouchBase; + dx1 = aniTouchBase; dxPos = *si - 1; MovHighByte(&PlayField16[*si], 0x11); goto loc_StopNoSplit; @@ -896,8 +942,14 @@ loc_g_654A: loc_g_655B: subCopyImageToScreen(*si, aniMurphyTouchDown); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = aniTouchBase; +#endif + + dx = aniFramesTouchBase; + dx1 = aniTouchBase; dxPos = *si + FieldWidth; MovHighByte(&PlayField16[*si], 0x12); goto loc_StopNoSplit; @@ -921,8 +973,14 @@ loc_g_6588: loc_g_6599: subCopyImageToScreen(*si, aniMurphyTouchRight); +#if 1 + subSoundFX(*si, fiBase, actDigging); +#else subSoundFXBase(); - dx = aniTouchBase; +#endif + + dx = aniFramesTouchBase; + dx1 = aniTouchBase; dxPos = *si + 1; MovHighByte(&PlayField16[*si], 0x13); goto loc_StopNoSplit; @@ -932,8 +990,14 @@ loc_g_6599: // ========================================================================== loc_g_65C6: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); +#endif + + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si - FieldWidth] = 0x903; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -944,11 +1008,19 @@ loc_g_65C6: // ========================================================================== loc_g_65FE: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = aniEatInfotronLeft; +#endif + + dx = aniFramesEatInfotronLeft; + dx1 = aniEatInfotronLeft; +#if 0 dx2 = fiInfotron; dx2Step = -1; ClearPos = -1; +#endif PlayField16[*si - 1] = 0xA03; PlayField16[*si] = 0x300; *si = *si - 1; @@ -959,8 +1031,14 @@ loc_g_65FE: // ========================================================================== loc_g_662A: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); +#endif + + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si + FieldWidth] = 0xB03; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -971,11 +1049,19 @@ loc_g_662A: // ========================================================================== loc_g_6662: +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = aniEatInfotronRight; +#endif + + dx = aniFramesEatInfotronRight; + dx1 = aniEatInfotronRight; +#if 0 dx2 = fiInfotron; dx2Step = 1; ClearPos = -1; +#endif PlayField16[*si + 1] = 0xC03; PlayField16[*si] = 0x300; *si = *si + 1; @@ -987,8 +1073,14 @@ loc_g_6662: loc_g_668E: subCopyImageToScreen(*si, aniMurphyTouchUp); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = aniTouchInfotron; +#endif + + dx = aniFramesTouchInfotron; + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x14); MovHighByte(&PlayField16[*si - FieldWidth], 0xFF); goto loc_StopNoSplit; @@ -999,8 +1091,14 @@ loc_g_668E: loc_g_66C0: subCopyImageToScreen(*si, aniMurphyTouchLeft); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = aniTouchInfotron; +#endif + + dx = aniFramesTouchInfotron; + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x15); MovHighByte(&PlayField16[*si - 1], 0xFF); goto loc_StopNoSplit; @@ -1011,8 +1109,14 @@ loc_g_66C0: loc_g_66F2: subCopyImageToScreen(*si, aniMurphyTouchDown); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = aniTouchInfotron; +#endif + + dx = aniFramesTouchInfotron; + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x16); MovHighByte(&PlayField16[*si + FieldWidth], 0xFF); goto loc_StopNoSplit; @@ -1023,8 +1127,14 @@ loc_g_66F2: loc_g_6724: subCopyImageToScreen(*si, aniMurphyTouchRight); +#if 1 + subSoundFX(*si, fiInfotron, actCollecting); +#else subSoundFXInfotron(); - dx = aniTouchInfotron; +#endif + + dx = aniFramesTouchInfotron; + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x17); MovHighByte(&PlayField16[*si + 1], 0xFF); goto loc_StopNoSplit; @@ -1043,15 +1153,20 @@ loc_g_6756: return; #if 1 - if (!game_sp_info.LevelSolved) + if (!game_sp.LevelSolved) printf("::: Murphy.c: !!!!!!!!!! LEVEL %d SOLVED !!!!!!!!!!\n",LevelNumber); #endif #if 1 - game_sp_info.LevelSolved = TRUE; + game_sp.LevelSolved = TRUE; #endif +#if 1 + subSoundFX(*si, fiExit, actPassing); +#else subSoundFXExit(); +#endif + data_h_DemoDone = 1; // EP set level success bytes LevelStatus = 1; // set Level Status DONE EP_GameDemoVar0DAA = 0; // force demo for lead-out @@ -1069,7 +1184,8 @@ loc_g_6756: #endif LeadOutCounter = 0x40; // quit: start lead-out - dx = aniMurphyExit; + dx = aniFramesMurphyExit; + dx1 = aniMurphyExit; MovHighByte(&PlayField16[*si], 0xD); goto loc_StopNoSplit; @@ -1084,7 +1200,8 @@ loc_g_679B: MovHighByte(&PlayField16[*si - 2], 1); subCopyImageToScreen(*si, aniPushLeft); // draw pushing murphy - dx = aniZonkRollLeft; + dx = aniFramesZonkRollLeft; + dx1 = aniZonkRollLeft; dxPos = *si - 1; dx2 = aniPushLeft; dx2Step = 1; @@ -1106,7 +1223,8 @@ loc_g_67D4: MovHighByte(&PlayField16[*si + 2], 1); subCopyImageToScreen(*si, aniPushRight); // draw pushing murphy - dx = aniZonkRollRight; + dx = aniFramesZonkRollRight; + dx1 = aniZonkRollRight; dxPos = *si + 1; dx2 = aniPushRight; dx2Step = -1; @@ -1128,7 +1246,11 @@ loc_g_6817: #if 1 // draw new terminal type +#if 1 + GfxGraphic[GetX(*si - FieldWidth)][GetY(*si - FieldWidth)] = aniTerminalActive; +#else subCopyImageToScreen(*si - FieldWidth, aniTerminalActive); +#endif #else subCopyFieldToScreen(*si - FieldWidth, 0x88); // draw new terminal type #endif @@ -1150,7 +1272,11 @@ loc_g_684E: #if 1 // draw new terminal type +#if 1 + GfxGraphic[GetX(*si - 1)][GetY(*si - 1)] = aniTerminalActive; +#else subCopyImageToScreen(*si - 1, aniTerminalActive); +#endif #else subCopyFieldToScreen(*si - 1, 0x88); // draw new terminal type #endif @@ -1172,7 +1298,11 @@ loc_g_6884: #if 1 // draw new terminal type +#if 1 + GfxGraphic[GetX(*si + FieldWidth)][GetY(*si + FieldWidth)] = aniTerminalActive; +#else subCopyImageToScreen(*si + FieldWidth, aniTerminalActive); +#endif #else subCopyFieldToScreen(*si + FieldWidth, 0x88); // draw new terminal type #endif @@ -1194,7 +1324,11 @@ loc_g_68BA: #if 1 // draw new terminal type +#if 1 + GfxGraphic[GetX(*si + 1)][GetY(*si + 1)] = aniTerminalActive; +#else subCopyImageToScreen(*si + 1, aniTerminalActive); +#endif #else subCopyFieldToScreen(*si + 1, 0x88); // draw new terminal type #endif @@ -1222,7 +1356,8 @@ loc_g_6916: if (PlayField16[*si - 2 * FieldWidth] != 0) return; - dx = aniSplitUpDown; + dx = aniFramesSplitUpDown; + dx1 = aniSplitUpDown; dx2Step = -FieldWidth; PlayField16[*si] = 0x1803; PlayField16[*si - 2 * FieldWidth] = 0x300; @@ -1236,7 +1371,8 @@ loc_g_693A: if (PlayField16[*si - 2] != 0) return; - dx = aniMurphyEatLeft; + dx = aniFramesMurphyEatLeft; + dx1 = aniMurphyMoveLeft; dx2Step = -1; PlayField16[*si] = 0x1903; PlayField16[*si - 2] = 0x300; @@ -1250,7 +1386,8 @@ loc_g_695E: if (PlayField16[*si + 2 * FieldWidth] != 0) return; - dx = aniSplitUpDown; + dx = aniFramesSplitUpDown; + dx1 = aniSplitUpDown; dx2Step = FieldWidth; PlayField16[*si] = 0x1A03; PlayField16[*si + 2 * FieldWidth] = 0x300; @@ -1264,7 +1401,8 @@ loc_g_6982: if (PlayField16[*si + 2] != 0) return; - dx = aniMurphyEatRight; + dx = aniFramesMurphyEatRight; + dx1 = aniMurphyMoveRight; dx2Step = 1; PlayField16[*si] = 0x1B03; PlayField16[*si + 2] = 0x300; @@ -1279,7 +1417,8 @@ loc_StopSplit: // ========================================================================== loc_g_69A6: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si] = 0x1C03; PlayField16[*si - FieldWidth] = 0x300; goto loc_StopNoSplit; @@ -1289,7 +1428,8 @@ loc_g_69A6: // ========================================================================== loc_g_69CE: - dx = aniMurphyEatLeft; + dx = aniFramesMurphyEatLeft; + dx1 = aniMurphyEatLeft; PlayField16[*si] = 0x300; // !!!!!! this time we move murphy at sequence-start! PlayField16[*si - 1] = 0x1D03; *si = *si - 1; @@ -1300,7 +1440,8 @@ loc_g_69CE: // ========================================================================== loc_g_69F7: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); + dx = (MurphyVarFaceLeft == 0 ? aniFramesMurphyEatUpRight : aniFramesMurphyEatUpLeft); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si] = 0x1E03; PlayField16[*si + FieldWidth] = 0x300; goto loc_StopNoSplit; @@ -1310,8 +1451,9 @@ loc_g_69F7: // ========================================================================== loc_g_6A1F: - // dx = aniMurphyEatRightRedDisk 'this sequence is 9 steps long! - dx = aniMurphyEatRight; + // dx = aniFramesMurphyEatRightRedDisk 'this sequence is 9 steps long! + dx = aniFramesMurphyEatRight; + dx1 = aniMurphyEatRight; // -------------------------------------------------------------------------- // BugFix // Table data_h_145A, pointed to by table data_h_105E, has a severe bug: @@ -1345,7 +1487,8 @@ loc_g_6A1F: // ========================================================================== loc_g_6A48: - dx = aniTouchRedDisk; + dx = aniFramesTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x20); MovHighByte(&PlayField16[*si - FieldWidth], 3); goto loc_StopNoSplit; @@ -1355,7 +1498,8 @@ loc_g_6A48: // ========================================================================== loc_g_6A64: - dx = aniTouchRedDisk; + dx = aniFramesTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x21); MovHighByte(&PlayField16[*si - 1], 3); goto loc_StopNoSplit; @@ -1365,7 +1509,8 @@ loc_g_6A64: // ========================================================================== loc_g_6A80: - dx = aniTouchRedDisk; + dx = aniFramesTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x22); MovHighByte(&PlayField16[*si + FieldWidth], 3); goto loc_StopNoSplit; @@ -1375,7 +1520,8 @@ loc_g_6A80: // ========================================================================== loc_g_6A9C: - dx = aniTouchRedDisk; + dx = aniFramesTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x23); MovHighByte(&PlayField16[*si + 1], 3); @@ -1392,12 +1538,22 @@ loc_g_6AB8: return; PlayField16[*si - 2 * FieldWidth] = 0x1200; +#if 0 subCopyImageToScreen(*si, aniPushRight); - dx = aniYellowDisk; +#endif + dx = aniFramesYellowDisk; + dx1 = aniYellowDisk; dxPos = *si - FieldWidth; +#if 1 + dx2 = (MurphyVarFaceLeft == 0 ? aniPushRight : aniPushLeft); +#else dx2 = aniPushUpDown; +#endif dx2Step = FieldWidth; PlayField16[*si] = 0x2403; +#if 1 + subCopyImageToScreen(*si, dx2); +#endif goto loc_MoveNoSplit; // ========================================================================== @@ -1410,7 +1566,8 @@ loc_g_6AF1: PlayField16[*si - 2] = 0x1200; subCopyImageToScreen(*si, aniPushLeft); - dx = aniYellowDisk; + dx = aniFramesYellowDisk; + dx1 = aniYellowDisk; dxPos = *si - 1; dx2 = aniPushLeft; dx2Step = 1; @@ -1426,12 +1583,22 @@ loc_g_6B2A: return; PlayField16[*si + 2 * FieldWidth] = 0x1200; +#if 0 subCopyImageToScreen(*si, aniPushRight); - dx = aniYellowDisk; +#endif + dx = aniFramesYellowDisk; + dx1 = aniYellowDisk; dxPos = *si + FieldWidth; +#if 1 + dx2 = (MurphyVarFaceLeft == 0 ? aniPushRight : aniPushLeft); +#else dx2 = aniPushUpDown; +#endif dx2Step = -FieldWidth; PlayField16[*si] = 0x2703; +#if 1 + subCopyImageToScreen(*si, dx2); +#endif goto loc_MoveNoSplit; // ========================================================================== @@ -1444,7 +1611,8 @@ loc_g_6B63: PlayField16[*si + 2] = 0x1200; subCopyImageToScreen(*si, aniPushRight); - dx = aniYellowDisk; + dx = aniFramesYellowDisk; + dx1 = aniYellowDisk; dxPos = *si + 1; dx2 = aniPushRight; dx2Step = -1; @@ -1461,7 +1629,8 @@ loc_g_6B9B: PlayField16[*si - 2] = 0x800; subCopyImageToScreen(*si, aniPushLeft); - dx = aniOrangeDisk; + dx = aniFramesOrangeDisk; + dx1 = aniOrangeDisk; dxPos = *si - 1; dx2 = aniPushLeft; dx2Step = 1; @@ -1481,7 +1650,8 @@ loc_g_6BD3: PlayField16[*si + 2] = 0x100; subCopyImageToScreen(*si, aniPushRight); - dx = aniOrangeDisk; + dx = aniFramesOrangeDisk; + dx1 = aniOrangeDisk; dxPos = *si + 1; dx2 = aniPushRight; dx2Step = -1; @@ -1512,8 +1682,36 @@ locProceedMovingMurphy: // proceed moving murphy ax = ax - 1; // next picture of sequence MovingPictureSequencePhase = ax; // store for later + if (ax == 0) // Sound effects +#if 1 + { + switch (HighByte(PlayField16[*si])) + { + case 0xE: + case 0xF: + subSoundFX(*si, fiZonk, actPushing); + break; + + case 0x28: + case 0x29: + subSoundFX(*si, fiOrangeDisk, actPushing); + break; + + case 0x24: + case 0x25: + case 0x26: + case 0x27: + subSoundFX(*si, fiYellowDisk, actPushing); + break; + + default: + break; + } + } +#else subSoundFXPush(); +#endif bl = HighByte(PlayField16[*si]); if (bl == 0xE) // Push Zonk to left @@ -1550,6 +1748,12 @@ locProceedMovingMurphy: // proceed moving murphy // ========================================================================== loc_g_6C8F: + +#if 1 + if (SeqPos <= 0) + dx1SequenceLength = getSequenceLength(dx1); +#endif + if (SplitMoveFlag == 0) { // ++++++++++++++++++++++++++ @@ -1600,12 +1804,15 @@ loc_g_6C8F: MurphyScreenXPos, MurphyScreenYPos, MurphyDX, MurphyDY); #endif +#if 0 + // !!! special two-tile animation currently not used !!! if (dx2 == fiInfotron) // special case of infotron moving left or right { tDeltaX = 0; tDeltaY = 0; } else +#endif { tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1); tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); @@ -1614,7 +1821,20 @@ loc_g_6C8F: X = GetStretchX(dxPos) + tDeltaX; Y = GetStretchY(dxPos) + tDeltaY; Tmp = (SeqPos < 0 ? 0 : SeqPos); // 9StepBugFix!(red disk move right) + +#if 1 + if (isSnappingSequence(dx1) && SeqPos == dx1SequenceLength - 1) + dx1 = aniSpace; +#endif + +#if 1 + StretchedSprites.BltImg(X, Y, dx1, Tmp); + GfxGraphic[GetX(*si)][GetY(*si)] = -1; // (Murphy's position) + GfxGraphic[GetX(dxPos)][GetY(dxPos)] = -1; // (snapping position) + // printf("::: Tmp: %d\n", Tmp); +#else StretchedSprites.BltEx(X, Y, dx[Tmp]); +#endif #if 1 if (!(dx2 < 0)) @@ -1625,15 +1845,19 @@ loc_g_6C8F: tPos = dxPos + dx2Step; X = GetStretchX(tPos); Y = GetStretchY(tPos); +#if 0 + // !!! special two-tile animation currently not used !!! if (dx2 == fiInfotron) // special case of infotron moving left or right { StretchedSprites.BltEx(X, Y, dx[SeqPos] + dx2Step); } else // pushing something +#endif { #if 1 // (SeqPos iterates from 0 to 7 while pushing) StretchedSprites.BltImg(X + tDeltaX, Y + tDeltaY, dx2, SeqPos); + // printf("::: SeqPos: %d\n", SeqPos); #else StretchedSprites.BltEx(X + tDeltaX, Y + tDeltaY, dx2); #endif @@ -1659,19 +1883,33 @@ loc_g_6C8F: tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); X = GetStretchX(dxPos) + tDeltaX; Y = GetStretchY(dxPos) + tDeltaY; +#if 1 + StretchedSprites.BltImg(X, Y, dx1, SeqPos); // plot first murphy +#else StretchedSprites.BltEx(X, Y, dx[SeqPos]); // plot first murphy +#endif tPos = dxPos + dx2Step; X = GetStretchX(tPos); Y = GetStretchY(tPos); +#if 1 + StretchedSprites.BltImg(X + tDeltaX, Y + tDeltaY, dx1, SeqPos); // plot second murphy + StretchedSprites.BltImg(X, Y, fiGraphic[LowByte(PlayField16[tPos])], 0); // replot the port on top +#else StretchedSprites.BltEx(X + tDeltaX, Y + tDeltaY, dx[SeqPos]); // plot second murphy StretchedSprites.BltEx(X, Y, LowByte(PlayField16[tPos])); // replot the port on top +#endif // End of split movement (port) // ------------------------------ } // loc_g_6D1E:'loc_g_6D28: SeqPos = SeqPos + 1; +#if 1 + if (SeqPos < dx1SequenceLength) + return; +#else if (dx[SeqPos] > -1) return; +#endif // Follow-up after movement completed 'loc_g_6D35: MurphyXPos = MurphyXPos + MurphyDX; @@ -2406,7 +2644,12 @@ loc_g_747F: RedDiskReleasePhase = 2; RedDiskCount = RedDiskCount - 1; subDisplayRedDiskCount(); + +#if 1 + subSoundFX(*si, fiRedDisk, actDropping); +#else subSoundFXPush(); // Sound effects +#endif } // subAnimateMurphy // ========================================================================== @@ -2558,6 +2801,8 @@ int subSpPortTest(int si) return subSpPortTest; } // subSpPortTest +#if 0 + void subCopyFieldToScreen(int si, int fi) { int X, Y; @@ -2569,6 +2814,8 @@ void subCopyFieldToScreen(int si, int fi) // +++++++++++++++++++++++++++++++++++++++++ } +#endif + void subCopyAnimToScreen(int si, int graphic, int sync_frame) { int X, Y;