X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMainGameLoop.c;h=b4a91d006f98a80db10eb77fbad667a2988256c0;hb=1533b136c6f8d0656cc45ca4c204104ef3d75249;hp=6bc494ff9fe867f11a7d042da8d642cd92bb2139;hpb=6aaf28a58767bcc79a55cb3afbc8828fd4a16a6b;p=rocksndiamonds.git diff --git a/src/game_sp/MainGameLoop.c b/src/game_sp/MainGameLoop.c index 6bc494ff..b4a91d00 100644 --- a/src/game_sp/MainGameLoop.c +++ b/src/game_sp/MainGameLoop.c @@ -248,9 +248,16 @@ int subCalculateScreenScrollPos() ax = MainForm.picPane.Width / 2; Ay = MainForm.picPane.Height / 2; } + ScreenScrollXPos = Stretch * (MurphyScreenXPos + 8) - ax; ScreenScrollYPos = Stretch * (MurphyScreenYPos + 8) - Ay; +#if 0 + printf("::: MainGameLoop.c: subCalculateScreenScrollPos(): %d, %d [%d, %d] -> %d, %d\n", + MainForm.picPane.Width, MainForm.picPane.Height, + MurphyScreenXPos, MurphyScreenYPos, + ScreenScrollXPos, ScreenScrollYPos); +#endif + return subCalculateScreenScrollPos; } -