X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FMainGameLoop.c;h=a57bdd7959b5a09a42019b2421c6640d7d294253;hb=8d3d7d213a9691455a49544624bf380e85f43461;hp=9aa59aacf86a89ad72d1bd8b88031d5d14130494;hpb=b15916f3e0650dc610705ea662bfbcd25099cce8;p=rocksndiamonds.git diff --git a/src/game_sp/MainGameLoop.c b/src/game_sp/MainGameLoop.c index 9aa59aac..a57bdd79 100644 --- a/src/game_sp/MainGameLoop.c +++ b/src/game_sp/MainGameLoop.c @@ -4,7 +4,8 @@ #include "MainGameLoop.h" -static char *VB_Name = "modMainGameLoop"; +// static char *VB_Name = "modMainGameLoop"; + // --- Option Explicit int GameLoopRunning; @@ -25,7 +26,8 @@ int subMainGameLoop() { int subMainGameLoop; - int al, bx; + // int al, bx; + int bx; TickCountObject Clock; currency LastFrame; @@ -112,7 +114,8 @@ locRepeatMainGameLoop: // start repeating game loop // Call subConvertToEasySymbols ' Convert to easy symbols // End If -loc_g_186F: + // loc_g_186F: + subProcessKeyboardInput(); // Check keyboard, act on keys // 'HACK: // TimerVar = TimerVar + 1