X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FGlobals.c;h=82d3a0146a450d59a72e3da347fc1125b0a414ec;hb=4591885cdbcfec145d1ac0510fed1519af1eea1d;hp=e73a7d534505e022f74eeb9490bef89a5caf8df9;hpb=148d0ad7e7ac1a97eb50de7ecbb642f36c877311;p=rocksndiamonds.git diff --git a/src/game_sp/Globals.c b/src/game_sp/Globals.c index e73a7d53..82d3a014 100644 --- a/src/game_sp/Globals.c +++ b/src/game_sp/Globals.c @@ -4,56 +4,14 @@ #include "Globals.h" -static void ReadDemo(); -void ReadLevel(); -// static char *VB_Name = "modGlobals"; - -// --- Option Explicit -// --- Option Compare Text -// --- Option Base 0 - -// --- const long StretchWidth = 16; -// --- const long StretchWidth2 = StretchWidth / 2; -// --- const long BaseWidth = 16; -// --- const int TwoPixels = 2; - -boolean Original; -boolean Cracked; -boolean Level_Arg; -boolean EGA_Arg; -boolean Record_Fix; -boolean SpeedKeys; -boolean Level_Fix; -boolean Dead_Code; -boolean Redundant; -boolean Alignments; -boolean Ctrl_Alt_Fix; -boolean Protection; -boolean EP_ENHANCE; -boolean EP_DEMO; -boolean EP_DEBUG; -boolean EXTRASPEED; -boolean TIMINGFIX; -boolean SafeRecord; -boolean Norm_Time; -boolean EP_OLD8; -boolean SAVEGAME; -boolean HP_DEMO; -boolean ScreenFix; -boolean DemoRecordFix; -boolean DebugSwitch; -boolean Ver62; -boolean Ver62test; -boolean Ver63; -boolean Ver64; +void ReadLevel(); int LevelNumber; -char *CurPath, *OrigPath, *TmpPath; boolean LevelLoaded; -long SignatureDelay; -boolean bCapturePane; +boolean DemoAvailable; +boolean menBorder; int FieldWidth; // = 60 int FieldHeight; // = 24 @@ -72,16 +30,16 @@ short RandomSeed; #else int RandomSeed; #endif -currency DeltaT; // Interval between two frames (in ms) -long DeltaTPlay, DeltaTDemo; -boolean BlockingSpeed; - -// --- const int posFrameCorner = 55; -// --- const int posFrameVertical = 110; -// --- const int posFrameHorizontal = 111; int FreezeZonks; +LevelInfoType LInfo; + +float Stretch = 1; // , StretchWidth%, TwoPixels! + +int ScrollMinX, ScrollMaxX, ScrollMinY, ScrollMaxY; +int ScrollX, ScrollY; + // constants for Fixed Fields: // --- const int fiSpace = 0; // &H00 space(28 = wall space ...) // --- const int fiZonk = 1; // &H01 zonk @@ -145,495 +103,200 @@ int FreezeZonks; // --- const int keySpace = 9; #if 0 -int *aniBug, *aniZonkRollRight, *aniZonkRollLeft; -int *aniInfotronRollRight, *aniInfotronRollLeft; -int *aniSnikSnak, *aniElectron, *aniExplosion; -int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk; -// --- const int aniExplosionInfo = 111; -// --- const int aniSnikSnakUp = 159; -// --- const int aniSnikSnakDown = 167; -// --- const int aniSnikSnakLeft = 239; -// --- const int aniSnikSnakRight = 247; -// --- const int aniMurphyYawn = 56; -// --- const int aniMurphySleepLeft = 71; -// --- const int aniMurphySleepRight = 68; -int *aniMurphyExit; // , aniMurphyFaceLeft%, aniMurphyFaceRight% -int *aniMurphyEatLeft, *aniMurphyEatRight; // , aniMurphyEatRightRedDisk -int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown; -int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk; -// --- const int aniMurphyTouchUp = 46; -// --- const int aniMurphyTouchLeft = 95; -// --- const int aniMurphyTouchDown = 47; -// --- const int aniMurphyTouchRight = 94; -int *aniEatInfotronLeft, *aniEatInfotronRight; -// --- const int aniPushLeft = 45; -// --- const int aniPushRight = 44; -// --- const int aniPushUpDown = 79; +int aniFramesBug[] = { 74, 75, 76, 77, 78, 77, 76, 77, 78, 77, 76, 75, 74, 25 }; +int aniFramesZonkRollRight[] = { 198, 197, 196, 195, 194, 193, 192, 1, -1 }; +int aniFramesZonkRollLeft[] = { 192, 193, 194, 195, 196, 197, 198, 1, -1 }; +int aniFramesInfotronRollRight[] = { 206, 205, 204, 203, 202, 201, 200, 4 }; +int aniFramesInfotronRollLeft[] = { 200, 201, 202, 203, 204, 205, 206, 4 }; +int aniFramesSnikSnak[] = { 121, 122, 123, 124, 125, 126, 127, 120, 121 }; +int aniFramesElectron[] = { 144, 145, 146, 147, 148, 149, 150, 151, 144 }; +int aniFramesExplosion[] = { 3, 103, 104, 105, 106, 107, 108, 109, 0 }; +int aniFramesTouchBase[] = { 80, 81, 82, 83, 84, 85, 86, 0, -1 }; +int aniFramesTouchInfotron[] = { 87, 88, 89, 91, 92, 93, 0, -1 }; // Only seven frames!!!! +int aniFramesTouchRedDisk[] = { 96, 97, 98, 99, 100, 101, 102, 0, -1 }; +int aniFramesMurphyExit[] = { 46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 0, 0, 0, 0, -1 }; +int aniFramesMurphyEatLeft[] = { 176, 177, 178, 179, 180, 181, 182, 183, -1 }; +int aniFramesMurphyEatRight[] = { 184, 185, 186, 187, 188, 189, 190, 191, -1 }; +int aniFramesMurphyEatUpLeft[] = { 183, 182, 181, 180, 179, 178, 177, 176, -1 }; +int aniFramesMurphyEatUpRight[] = { 191, 190, 189, 188, 187, 186, 185, 184, -1 }; + // aniFramesMurphyEatRightRedDisk = { 184, 184, 185, 186, 187, 188, 189, 190, 191, -1) '9 frames! +int aniFramesEatInfotronLeft[] = { 209, 211, 213, 215, 217, 219, 221, 223, -1 }; +int aniFramesEatInfotronRight[] = { 224, 226, 228, 230, 232, 234, 236, 238, -1 }; +int aniFramesSplitUpDown[] = { 3, 3, 3, 3, 3, 3, 3, 3, -1 }; +int aniFramesYellowDisk[] = { 18, 18, 18, 18, 18, 18, 18, 18, -1 }; +int aniFramesOrangeDisk[] = { 8, 8, 8, 8, 8, 8, 8, 8, -1 }; +int aniFramesRedDisk[] = { 20, -1 }; #endif -#if 1 -int aniBug[] = { 74, 75, 76, 77, 78, 77, 76, 77, 78, 77, 76, 75, 74, 25 }; -int aniZonkRollRight[] = { 198, 197, 196, 195, 194, 193, 192, 1, -1 }; -int aniZonkRollLeft[] = { 192, 193, 194, 195, 196, 197, 198, 1, -1 }; -int aniInfotronRollRight[] = { 206, 205, 204, 203, 202, 201, 200, 4 }; -int aniInfotronRollLeft[] = { 200, 201, 202, 203, 204, 205, 206, 4 }; -int aniSnikSnak[] = { 121, 122, 123, 124, 125, 126, 127, 120, 121 }; -int aniElectron[] = { 144, 145, 146, 147, 148, 149, 150, 151, 144 }; -int aniExplosion[] = { 3, 103, 104, 105, 106, 107, 108, 109, 0 }; -int aniTouchBase[] = { 80, 81, 82, 83, 84, 85, 86, 0, -1 }; -int aniTouchInfotron[] = { 87, 88, 89, 91, 92, 93, 0, -1 }; // Only seven frames!!!! -int aniTouchRedDisk[] = { 96, 97, 98, 99, 100, 101, 102, 0, -1 }; -int aniMurphyExit[] = { 46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 0, 0, 0, 0, -1 }; -int aniMurphyEatLeft[] = { 176, 177, 178, 179, 180, 181, 182, 183, -1 }; -int aniMurphyEatRight[] = { 184, 185, 186, 187, 188, 189, 190, 191, -1 }; -int aniMurphyEatUpLeft[] = { 183, 182, 181, 180, 179, 178, 177, 176, -1 }; -int aniMurphyEatUpRight[] = { 191, 190, 189, 188, 187, 186, 185, 184, -1 }; - // aniMurphyEatRightRedDisk = { 184, 184, 185, 186, 187, 188, 189, 190, 191, -1) '9 frames! -int aniEatInfotronLeft[] = { 209, 211, 213, 215, 217, 219, 221, 223, -1 }; -int aniEatInfotronRight[] = { 224, 226, 228, 230, 232, 234, 236, 238, -1 }; -int aniSplitUpDown[] = { 3, 3, 3, 3, 3, 3, 3, 3, -1 }; -int aniYellowDisk[] = { 18, 18, 18, 18, 18, 18, 18, 18, -1 }; -int aniOrangeDisk[] = { 8, 8, 8, 8, 8, 8, 8, 8, -1 }; -int aniRedDisk[] = { 20, -1 }; -#endif +int fiGraphic[] = +{ + aniSpace, + aniZonk, + aniBase, + aniMurphy, + aniInfotron, + aniRAM, + aniHardWare, + aniExit, + aniOrangeDisk, + aniPortRight, + aniPortDown, + aniPortLeft, + aniPortUp, + aniSpPortRight, + aniSpPortDown, + aniSpPortLeft, + aniSpPortUp, + aniSnikSnak, + aniYellowDisk, + aniTerminal, + aniRedDisk, + aniPortUpAndDown, + aniPortLeftAndRight, + aniPortAllDirections, + aniElectron, + aniBug, + aniRAMLeft, + aniRAMRight, + aniHW0, + aniHW1, + aniHW2, + aniHW3, + aniHW4, + aniHW5, + aniHW6, + aniHW7, + aniHW8, + aniHW9, + aniRAMTop, + aniRAMBottom, + aniWallSpace +}; + +int aniSnikSnakTurningLeft[] = +{ + aniSnikSnakTurnUpToLeft, + aniSnikSnakTurnLeftToDown, + aniSnikSnakTurnDownToRight, + aniSnikSnakTurnRightToUp +}; -void InitGlobals() +int aniSnikSnakTurningRight[] = { -#if 0 - aniBug = Array(74, 75, 76, 77, 78, 77, 76, 77, 78, 77, 76, 75, 74, 25); - aniZonkRollRight = Array(198, 197, 196, 195, 194, 193, 192, 1, -1); - aniZonkRollLeft = Array(192, 193, 194, 195, 196, 197, 198, 1, -1); - aniInfotronRollRight = Array(206, 205, 204, 203, 202, 201, 200, 4); - aniInfotronRollLeft = Array(200, 201, 202, 203, 204, 205, 206, 4); - aniSnikSnak = Array(121, 122, 123, 124, 125, 126, 127, 120, 121); - aniElectron = Array(144, 145, 146, 147, 148, 149, 150, 151, 144); - aniExplosion = Array(3, 103, 104, 105, 106, 107, 108, 109, 0); - aniTouchBase = Array(80, 81, 82, 83, 84, 85, 86, 0, -1); - aniTouchInfotron = Array(87, 88, 89, 91, 92, 93, 0, -1); // Only seven frames!!!! - aniTouchRedDisk = Array(96, 97, 98, 99, 100, 101, 102, 0, -1); - aniMurphyExit = Array(46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 0, 0, 0, 0, -1); - aniMurphyEatLeft = Array(176, 177, 178, 179, 180, 181, 182, 183, -1); - aniMurphyEatRight = Array(184, 185, 186, 187, 188, 189, 190, 191, -1); - aniMurphyEatUpLeft = Array(183, 182, 181, 180, 179, 178, 177, 176, -1); - aniMurphyEatUpRight = Array(191, 190, 189, 188, 187, 186, 185, 184, -1); - // aniMurphyEatRightRedDisk = Array(184, 184, 185, 186, 187, 188, 189, 190, 191, -1) '9 frames! - aniEatInfotronLeft = Array(209, 211, 213, 215, 217, 219, 221, 223, -1); - aniEatInfotronRight = Array(224, 226, 228, 230, 232, 234, 236, 238, -1); - aniSplitUpDown = Array(3, 3, 3, 3, 3, 3, 3, 3, -1); - aniYellowDisk = Array(18, 18, 18, 18, 18, 18, 18, 18, -1); - aniOrangeDisk = Array(8, 8, 8, 8, 8, 8, 8, 8, -1); - aniRedDisk = Array(20, -1); -#endif + aniSnikSnakTurnUpToRight, + aniSnikSnakTurnRightToDown, + aniSnikSnakTurnDownToLeft, + aniSnikSnakTurnLeftToUp +}; + + +int getSequenceLength(int sequence) +{ + switch (sequence) + { + case aniBug: + return 14; + + case aniElectron: + case aniExplosion: + return 9; + + case aniTouchInfotron: + return 7; + + case aniMurphyExit: + return 40; + + case aniRedDisk: + return 1; + + default: + return 8; + } +} - InitPseudoCompileFlags(); - UserDragFlag = False; +boolean isSnappingSequence(int sequence) +{ + switch (sequence) + { + case aniTouchBase: + case aniTouchInfotron: + case aniTouchRedDisk: + return TRUE; + + default: + return FALSE; + } +} + +void InitGlobals() +{ AutoScrollFlag = True; FreezeZonks = 0; - BlockingSpeed = False; LevelLoaded = False; FieldWidth = 60; FieldHeight = 24; HeaderSize = 96; FieldMax = (FieldWidth * FieldHeight) + HeaderSize - 1; LevelMax = (FieldWidth * FieldHeight) - 1; - Let_ModifiedFlag(False); bPlaying = False; - gSignature = ""; - bSignatureAvailable = False; - FirstDemoByte = 0x81; - MySignature = ""; - InitErrorReporting(); -} - -void InitPseudoCompileFlags() -{ - Cracked = 1; // If protection Then crack it - Level_Arg = 1; // :number is cmd line option - // Level_Arg = 0 ' Remove Level cmd line option - EGA_Arg = 1; // EGA is command line option - Record_Fix = 1; // Assemble with fixed Demo rec - SpeedKeys = 0; // Remove Speed Keys fix - Level_Fix = 1; // Assemble with Level Fix - Dead_Code = 0; // Remove dead code - Redundant = 0; // Remove redundant code - Alignments = 1; // Assemble with alignments - Ctrl_Alt_Fix = 1; // Assemble with Ctrl/Alt fix - Protection = 0; // Remove protection code,do HP - // EP added by EP for version 5. - EP_ENHANCE = 1; // Some more nice things (EP) - EP_DEMO = 1; // Use .SP files for demos (EP) - // Including record demo! - EP_DEBUG = 0; // little cmdline debugging - EXTRASPEED = 1; // '@' option, superfast! - TIMINGFIX = 1; // "Fixed" the timing problem.. - // Inactive If DemoRecordFix Then1 - SafeRecord = 1; // skip debug keys in recording - Norm_Time = 1; // force automatic speed test, - // save result and then do as - // requested from cmd line. - EP_OLD8 = 1; // call old int8 from current. - SAVEGAME = 1; // Allow saving to SUPAPLEX.SAV - HP_DEMO = 1; // Use fixed demo routines 5.5 - ScreenFix = 1; // No menu-write to gamy field - DemoRecordFix = 1; // Demo record timing fix on - DebugSwitch = 1; // Allow Ctrl/Alt-ScrollLock - Ver62 = 1; // Version 6.2 stuff - Ver62test = 0; // Version 6.2 test stuff - Ver63 = 1; // Version 6.3 stuff - Ver64 = 1; // Version 6.4 stuff - } int GetSI(int X, int Y) { - int GetSI; - - GetSI = Y * FieldWidth + X; - - return GetSI; + return Y * FieldWidth + X; } int GetX(int si) { - int GetX; - - GetX = si % FieldWidth; - - return GetX; + return si % FieldWidth; } int GetY(int si) { - int GetY; - - GetY = si / FieldWidth; - - return GetY; + return si / FieldWidth; } int GetStretchX(int si) { - int GetStretchX; - - GetStretchX = StretchWidth * (si % FieldWidth); - - return GetStretchX; + return StretchWidth * (si % FieldWidth); } int GetStretchY(int si) { - int GetStretchY; - - GetStretchY = StretchWidth * (si / FieldWidth); - - return GetStretchY; + return StretchWidth * (si / FieldWidth); } -void OLD_ReadLevel() +void ReadLevel() { -#if 1 - static char CurPathTEST[1024]; -#endif - - // int FNum; - FILE *FNum; - long i; - // byte T; + copyInternalEngineVars_SP(); #if 1 - // CurPath = "/home/aeglos/projects/rocksndiamonds/levels/TEST_supaplex/supaplex/levels.dat"; - -#if 0 - CurPath = "/home/aeglos/projects/rocksndiamonds/supaplex_demo_JENS0001.sp"; - LevelNumber = 1; -#else - -#if 0 - // sprintf(CurPathTEST, "/home/aeglos/projects/rocksndiamonds/levels/TEST_supaplex/test_solutions/%03d.sp", level_nr); - - sprintf(CurPathTEST, "/home/aeglos/projects/Level_Stuff/SUPAPLEX/SUPAPLEX_LEVELS/Set77/77S%03d.SP", level_nr); -#else - sprintf(CurPathTEST, "/home/aeglos/projects/Level_Stuff/SUPAPLEX/SUPAPLEX_LEVELS/solve00/JENS%04d.SP", level_nr); + SetDisplayRegion(); + SetScrollEdges(); #endif - CurPath = CurPathTEST; LevelNumber = level_nr; -#endif - -#endif - - DemoAvailable = False; - - if (STRING_IS_LIKE(CurPath, "*.mpx") || - STRING_IS_LIKE(CurPath, "*.MPX")) - { - printf("::: reading MPX file ...\n"); - - ReadMPX(); - return; - } - - if (STRING_IS_LIKE(CurPath, "*.sp") || - STRING_IS_LIKE(CurPath, "*.SP")) - { - printf("::: reading SP file ...\n"); - - ReadDemo(); - return; - } - - if (DemoFlag != 0) - { - printf("::: reading demo file ...\n"); - - ReadDemo(); - return; - } - - printf("::: reading level file ...\n"); - - FileMax = 0; - FieldWidth = 60; - FieldHeight = 24; - HeaderSize = 96; - - FieldMax = (FieldWidth * FieldHeight) + HeaderSize - 1; - LevelMax = (FieldWidth * FieldHeight) - 1; - - PlayField8 = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1); - DisPlayField = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1); - - // FNum = FreeFile(); - - // --- On Error GoTo ReadLevelEH - - printf("::: '%s', %d\n", CurPath, LevelNumber); - - FNum = fopen(CurPath, "rb"); - - i = (LevelNumber - 1) * ((long)(FieldMax) + 1) + 1; -#if 1 - FILE_GET(FNum, i, PlayField8, FieldMax + 1); -#else - FILE_GET(FNum, i, &PlayField8, sizeof(PlayField8)); -#endif - - i = (LevelNumber) * ((long)(FieldMax) + 1) + 1 - HeaderSize; - FILE_GET(FNum, i, &LInfo, sizeof(LInfo)); // store level info in an extra structure - - fclose(FNum); - - // --- On Error GoTo 0 - - if (FieldMax < FileMax) - DemoAvailable = True; - - ReadSignature(); - - PlayField16 = REDIM_1D(sizeof(int), -FieldWidth, FieldMax); - - for (i = 0; i <= FieldMax; i++) - { - PlayField16[i] = PlayField8[i]; - DisPlayField[i] = PlayField8[i]; - PlayField8[i] = 0; - } - -#if 0 - { - int x, y; - - for (x = 0; x < 60; x++) - printf("%02d.", x); - printf("\n"); - - for (x = 0; x < 60; x++) - printf("..."); - printf("\n"); - - for (y = 0; y < 24; y++) - { - for (x = 0; x < 60; x++) - { - printf("%02d.", PlayField16[y * 60 + x]); - } - - printf("\n"); - } - } -#endif - - AnimationPosTable = REDIM_1D(sizeof(int), 0, LevelMax - 2 * FieldWidth); - AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 * FieldWidth); - TerminalState = REDIM_1D(sizeof(byte), FieldWidth, LevelMax - FieldWidth); - - GravityFlag = LInfo.InitialGravity; - FreezeZonks = LInfo.InitialFreezeZonks; - - subRandomize(); LevelLoaded = True; - - return; - -#if 0 -ReadLevelEH: - Close(); -#endif } -static void ReadDemo() +void Trace(char *Source, char *Message) { - // int FNum, i; - FILE *FNum; - int i; - // byte T; - - int RecordNumber = LevelNumber; - -#if 1 - RecordNumber = 1; // always "1" for "*.sp" style one level/demo files -#endif - - FieldWidth = 60; - FieldHeight = 24; - HeaderSize = 96; - - FieldMax = (FieldWidth * FieldHeight) + HeaderSize - 1; - LevelMax = (FieldWidth * FieldHeight) - 1; - - // --- On Error GoTo ReadDemoEH - - FileMax = FileLen(CurPath) - 1; - - PlayField8 = REDIM_1D(sizeof(byte), 0, FileMax + 1 - 1); - DisPlayField = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1); - - // FNum = FreeFile(); - - FNum = fopen(CurPath, "rb"); - - i = (RecordNumber - 1) * ((long)(FieldMax) + 1) + 1; -#if 1 - FILE_GET(FNum, i, PlayField8, FileMax + 1); -#else - FILE_GET(FNum, i, &PlayField8, sizeof(PlayField8)); -#endif - - i = (RecordNumber) * ((long)(FieldMax) + 1) + 1 - HeaderSize; - FILE_GET(FNum, i, &LInfo, sizeof(LInfo)); // store level info in an extra structure - - fclose(FNum); - - // --- On Error GoTo 0 - - if (FieldMax < FileMax) - DemoAvailable = True; - - ReadSignature(); - - PlayField16 = REDIM_1D(sizeof(int), -FieldWidth, FieldMax); - - for (i = 0; i <= FieldMax; i++) - { - PlayField16[i] = PlayField8[i]; - DisPlayField[i] = PlayField8[i]; - PlayField8[i] = 0; - } - - AnimationPosTable = REDIM_1D(sizeof(int), 0, LevelMax - 2 * FieldWidth); - AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 * FieldWidth); - TerminalState = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1); - - DemoPointer = FieldMax + 1; - DemoOffset = DemoPointer; - DemoKeyRepeatCounter = 0; - - // DemoFlag = 1 - // DemoAvailable = True - - GravityFlag = LInfo.InitialGravity; - FreezeZonks = LInfo.InitialFreezeZonks; - -#if 0 - printf("::: Globals.c: ReadDemo(): %d / %d\n", GravityFlag, FreezeZonks); -#endif - - - -#if 0 - /* !!! TESTING BIG / LITTLE ENDIAN STUFF !!! */ - LInfo.DemoRandomSeed = - LowByte(LInfo.DemoRandomSeed) << 8 | - HighByte(LInfo.DemoRandomSeed); - for (i = 0; i < 10; i++) - LInfo.SpecialPort[i].PortLocation = - LowByte(LInfo.SpecialPort[i].PortLocation) << 8 | - HighByte(LInfo.SpecialPort[i].PortLocation); - - printf("::: swapping file bytes for DemoRandomSeed etc.\n"); -#else - printf("::: keeping file bytes in (maybe wrong) 'native' order.\n"); -#endif - -#if 1 - printf("::: LInfo.DemoRandomSeed == %d\n", LInfo.DemoRandomSeed); -#endif - -#if 0 - printf("::: LInfo.SpecialPortCount == %d\n", LInfo.SpecialPortCount); - for (i = 0; i < LInfo.SpecialPortCount; i++) - { - int port_x = (LInfo.SpecialPort[i].PortLocation / 2) % FieldWidth; - int port_y = (LInfo.SpecialPort[i].PortLocation / 2) / FieldWidth; - - printf("::: %d: port_location == %d => (%d, %d)\n", - i, LInfo.SpecialPort[i].PortLocation, port_x, port_y); - } -#endif - - RandomSeed = LInfo.DemoRandomSeed; - -#if 0 - printf("::: SpeedByte == %d\n", LInfo.SpeedByte); - printf("::: CheckSumByte == %d\n", LInfo.CheckSumByte); - printf("::: RandomSeed == %d\n", RandomSeed); - -#if 0 - { - int i; - - for (i = 0; i < 10; i++) - printf("::: TEST random number: %d\n", subGetRandomNumber()); - } -#endif - -#endif - - LevelLoaded = True; - - return; - -#if 0 -ReadDemoEH: - Close(); -#endif + printf("::: Trace: Source == '%s', Message == '%s'\n", Source, Message); } -void ReadLevel() +void ReportError(char *Source, char *Message) { -#if 0 - OLD_ReadLevel(); - - // return; -#endif - - copyInternalEngineVars_SP(); - - LevelNumber = level_nr; + printf("::: ReportError: Source == '%s', Message == '%s'\n", Source, Message); +} - if (!DemoFlag || !DemoAvailable) - subRandomize(); +int Min(int A, int B) +{ + return (A < B ? A : B); +} - LevelLoaded = True; +int Max(int A, int B) +{ + return (A < B ? B : A); }