X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=83bb5c85b1a1271215d71aed9e68a3551813affa;hb=80aa0e4b2b060112407417a9d2896395023a21cc;hp=d86338138ce6a7827dbb90b7018d307d995f2ec1;hpb=66815b1b9363de7741defc14e5f7f0dc2183781a;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index d8633813..83bb5c85 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -5,36 +5,27 @@ #ifndef DDSCROLLBUFFER_H #define DDSCROLLBUFFER_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -extern long mScrollX, mScrollY; +extern int mScrollX, mScrollY; +extern int mScrollX_last, mScrollY_last; + +#if 1 +extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; +#else extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; +#endif extern int TEST_flag; extern void InitScrollPlayfield(); -extern void UpdatePlayfield(); - -extern void DDScrollBuffer_Blt_Ext(Bitmap *); -extern void DDScrollBuffer_Blt(); -extern void DDScrollBuffer_Cls(int BackColor); -extern long DDScrollBuffer_CreateAtSize(long Width, long Height, long hWndViewPort); -extern long DDScrollBuffer_Get_DestXOff(); -extern long DDScrollBuffer_Get_DestYOff(); -extern int DDScrollBuffer_Get_Height(); -extern DirectDrawSurface7 DDScrollBuffer_Get_Surface(); -extern long DDScrollBuffer_Get_Width(); -extern void DDScrollBuffer_Let_DestXOff(long NewVal); -extern void DDScrollBuffer_Let_DestYOff(long NewVal); +extern void UpdatePlayfield(boolean); +extern void RestorePlayfield(); + extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS); +extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); #endif /* DDSCROLLBUFFER_H */