X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=78c6e563ad90aaf9549d05e85cb56eded2d8b1a2;hb=35b995abd3183999201d9581f7674de1475dc169;hp=3224d72a0a3892b542aa92b52a5f6baedc81f2f6;hpb=d45b35552f4ca1ada1266fb7e8b6968d878019a6;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index 3224d72a..78c6e563 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -5,11 +5,6 @@ #ifndef DDSCROLLBUFFER_H #define DDSCROLLBUFFER_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" @@ -25,7 +20,6 @@ extern void InitScrollPlayfield(); extern void UpdatePlayfield(); extern void RestorePlayfield(); -extern void DDScrollBuffer_Blt(); extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS);