X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.c;h=09d037933ea70cb821d14046c4733e9382c6a63f;hb=2d62255a9cc1edc3692c2597cf338ce50744da96;hp=b1a88ed5d6986b713413ee48214cd5f6b40f671e;hpb=c35ed5e69718416c4b428f1ffeddf31105e933b2;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.c b/src/game_sp/DDScrollBuffer.c index b1a88ed5..09d03793 100644 --- a/src/game_sp/DDScrollBuffer.c +++ b/src/game_sp/DDScrollBuffer.c @@ -383,7 +383,7 @@ void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS) Y = Y / Stretch; dx = X - mScrollX; dY = Y - mScrollY; - maxD = (Abs(dx) < Abs(dY) ? Abs(dY) : Abs(dY)); + maxD = (Abs(dx) < Abs(dY) ? Abs(dY) : Abs(dx)); StepCount = FPS * (TimeMS / (double)1000); if (StepCount > maxD) StepCount = maxD;