X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=65d2e3a5fe9bf8651cf5973219e7d49f123d83da;hb=2da0cf37374833d0f09e69da0c74135a5f2f0132;hp=f48cd4738eb8d28d20c51455eccb2c14d7088da0;hpb=439166f2dc0f7462a6e75497d1ac03f9e96042c7;p=rocksndiamonds.git diff --git a/src/game_mm/export.h b/src/game_mm/export.h index f48cd473..65d2e3a5 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -185,6 +185,26 @@ struct GraphicInfo_MM struct EngineSnapshotInfo_MM { struct GameInfo_MM game_mm; + + struct LaserInfo laser; + + short Ur[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Hit[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Box[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Angle[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Frame[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + + short LX,LY, XS,YS, ELX,ELY; + short CT,Ct; + + int last_LX, last_LY, last_hit_mask; + int hold_x, hold_y; + int pacman_nr; + + unsigned int rotate_delay; + unsigned int pacman_delay; + unsigned int energy_delay; + unsigned int overload_delay; };