X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finit.c;h=5f8ea9188b1913b3c26ea04a50cf47488855a2c6;hb=30eb586d06bc4d1ee7388dced1c20e530292aa93;hp=31ada8d8e10511ab71629ce5347e284e612bc65c;hpb=c5321d9d36d0a74062651d0352fbbaccbe125eca;p=rocksndiamonds.git diff --git a/src/game_em/init.c b/src/game_em/init.c index 31ada8d8..5f8ea918 100644 --- a/src/game_em/init.c +++ b/src/game_em/init.c @@ -3,14 +3,9 @@ * open X11 display and sound */ -#include -#include - -#include "game_em.h" +#include "main_em.h" -#include "global.h" -#include "display.h" -#include "sample.h" +#include Bitmap *objBitmap; @@ -18,230 +13,89 @@ Bitmap *sprBitmap; Bitmap *screenBitmap; -#if 0 -Pixmap spriteBitmap; -#endif - -Pixmap objPixmap; -Pixmap sprPixmap; - -#if 0 -Pixmap objmaskBitmap; -Pixmap sprmaskBitmap; - -GC spriteGC; -#endif - char play[SAMPLE_MAX]; +int play_x[SAMPLE_MAX]; +int play_y[SAMPLE_MAX]; +int play_element[SAMPLE_MAX]; -#if defined(AUDIO_UNIX_NATIVE) -static int sound_pid = -1; -int sound_pipe[2] = { -1, -1 }; /* for communication */ -short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ -long sound_length[SAMPLE_MAX]; /* length of sound data */ - -static const char *sound_names[SAMPLE_MAX] = -{ - "00.blank.au","01.roll.au","02.stone.au","03.nut.au","04.crack.au", - "05.bug.au","06.tank.au","07.android.au","08.spring.au","09.slurp.au", - "10.eater.au","11.alien.au","12.collect.au","13.diamond.au","14.squash.au", - "15.drip.au","16.push.au","17.dirt.au","18.acid.au","19.ball.au", - "20.grow.au","21.wonder.au","22.door.au","23.exit.au","24.dynamite.au", - "25.tick.au","26.press.au","27.wheel.au","28.boom.au","29.time.au", - "30.die.au" -}; -static const int sound_volume[SAMPLE_MAX] = -{ - 20,100,100,100,100,20,20,100,100,100, - 50,100,100,100,100,100,100,100,100,100, - 100,20,100,100,100,100,100,20,100,100, - 100 -}; -#endif +struct GlobalInfo_EM global_em_info; +struct GameInfo_EM game_em; char *progname; char *arg_basedir; -extern void tab_generate(); -extern void ulaw_generate(); - int open_all(void) { Bitmap *emc_bitmaps[2]; -#if 0 - XGCValues gcValues; -#endif -#if 1 SetBitmaps_EM(emc_bitmaps); objBitmap = emc_bitmaps[0]; sprBitmap = emc_bitmaps[1]; -#if 0 - objPixmap = emc_bitmaps[0]->drawable; - sprPixmap = emc_bitmaps[1]->drawable; - - objmaskBitmap = emc_bitmaps[0]->clip_mask; - sprmaskBitmap = emc_bitmaps[1]->clip_mask; -#endif - - screenBitmap = CreateBitmap(MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY, - DEFAULT_DEPTH); -#endif - -#if 0 - spriteBitmap = XCreatePixmap(display, window->drawable, TILEX, TILEY, 1); - if (spriteBitmap == 0) - Error(ERR_EXIT, "failed to create sprite pixmap for EM engine"); - - gcValues.function = - objmaskBitmap ? GXcopyInverted : sprmaskBitmap ? GXcopy : GXset; - gcValues.graphics_exposures = False; - spriteGC = XCreateGC(display, spriteBitmap, GCFunction | GCGraphicsExposures, - &gcValues); - if (spriteGC == 0) - Error(ERR_EXIT, "failed to create sprite GC for EM engine"); -#endif - - /* ----------------------------------------------------------------- */ - -#if defined(AUDIO_UNIX_NATIVE) - -#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) - - if (1) - { - char name[MAXNAME+2]; - int i; - - for (i = 0; i < SAMPLE_MAX; i++) - { - name[MAXNAME] = 0; - - if (arg_basedir) - { - snprintf(name, MAXNAME+2, "%s/%s/%s", arg_basedir, EM_SND_DIR, - sound_names[i]); - } - else - { - snprintf(name, MAXNAME+2, "%s/%s", EM_SND_DIR, sound_names[i]); - } - - if (name[MAXNAME]) - Error(ERR_EXIT, "buffer overflow when reading sounds directory"); - - if (read_sample(name, &sound_data[i], &sound_length[i])) - return(1); - - { - short *ptr, *stop; - int mult = sound_volume[i] * 65536 / (100 * MIXER_MAX); - stop = sound_data[i] + sound_length[i]; - for (ptr = sound_data[i]; ptr < stop; ptr++) - *ptr = (*ptr * mult) / 65536; - } - } - - if (pipe(sound_pipe) == -1) - { - Error(ERR_WARN, "unable to create sound pipe for EM engine -- no sound"); - - return(1); - } - - sound_pid = fork(); - if (sound_pid == -1) - { - Error(ERR_WARN, "unable to fork sound thread for EM engine -- no sound"); - - return(1); - } - - close(sound_pipe[sound_pid == 0]); sound_pipe[sound_pid == 0] = -1; - if (sound_pid == 0) - _exit(sound_thread()); - - signal(SIGPIPE, SIG_IGN); /* dont crash if sound process dies */ - } - -#endif /* defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) */ + return 0; +} -#endif /* AUDIO_UNIX_NATIVE */ +void InitGfxBuffers_EM(void) +{ + ReCreateBitmap(&screenBitmap, MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY); - return(0); + global_em_info.screenbuffer = screenBitmap; } -void em_open_all() +void em_open_all(void) { /* pre-calculate some data */ tab_generate(); - ulaw_generate(); progname = "emerald mine"; if (open_all() != 0) Error(ERR_EXIT, "em_open_all(): open_all() failed"); + /* after "open_all()", because we need the graphic bitmaps to be defined */ + tab_generate_graphics_info_em(); + game_init_vars(); } void em_close_all(void) { -#if defined(AUDIO_UNIX_NATIVE) - int i; - - if (sound_pid != -1) - { - kill(sound_pid, SIGTERM); - waitpid(sound_pid, 0, 0); - } - - if (sound_pipe[0] != -1) - close(sound_pipe[0]); - if (sound_pipe[1] != -1) - close(sound_pipe[1]); +} - for (i = 0; i < SAMPLE_MAX; i++) - if (sound_data[i]) - free(sound_data[i]); -#endif +/* ---------------------------------------------------------------------- */ -#if 0 - if (spriteGC) - XFreeGC(display, spriteGC); +extern int screen_x; +extern int screen_y; - if (spriteBitmap) - XFreePixmap(display, spriteBitmap); -#endif +void play_element_sound(int x, int y, int sample, int element) +{ + PlayLevelSound_EM(x, y, element, sample); } -/* ---------------------------------------------------------------------- */ +void play_sound(int x, int y, int sample) +{ + play_element_sound(x, y, sample, -1); +} void sound_play(void) { -#if defined(AUDIO_UNIX_NATIVE) - if (sound_pipe[1] != -1) +} + +unsigned int InitEngineRandom_EM(int seed) +{ + if (seed == NEW_RANDOMIZE) { - if (write(sound_pipe[1], &play, sizeof(play)) == -1) - { - Error(ERR_WARN, "cannot write into pipe to child process -- no sounds"); - - if (sound_pipe[0] != -1) - { - close(sound_pipe[0]); - sound_pipe[0] = -1; - } - - if (sound_pipe[1] != -1) - { - close(sound_pipe[1]); - sound_pipe[1] = -1; - } - } + int simple_rnd = GetSimpleRandom(1000); + int i; + + for (i = 0; i < simple_rnd || RandomEM == NEW_RANDOMIZE; i++) + RandomEM = RandomEM * 129 + 1; + + seed = RandomEM; } - memset(play, 0, sizeof(play)); -#endif + RandomEM = seed; + + return (unsigned int) seed; }