X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finit.c;h=2033b2dbd49f3873384f61daa7527e29fb77e02f;hb=61c3da024802ecc0268bab42d7499fc0346e4fd3;hp=972e262df8c6f7382c32194042806a1c73a6ebb2;hpb=da8f8eaa9d466f33d94ff884230a613b3f239700;p=rocksndiamonds.git diff --git a/src/game_em/init.c b/src/game_em/init.c index 972e262d..2033b2db 100644 --- a/src/game_em/init.c +++ b/src/game_em/init.c @@ -3,172 +3,173 @@ * open X11 display and sound */ -#include -#include -#include -#include -#include -#include +#include "main_em.h" -#include -#include -#include -#include -#include -#include #include -#include -#include - -#include "game_em.h" - -#include "global.h" -#include "display.h" -#include "sample.h" +#if !defined(TARGET_SDL) +#include +#endif -#if defined(TARGET_X11) -#if 1 Bitmap *objBitmap; -Bitmap *botBitmap; Bitmap *sprBitmap; -Bitmap *ttlBitmap; -#endif -#if 1 Bitmap *screenBitmap; -Bitmap *scoreBitmap; -#endif -Pixmap screenPixmap; -Pixmap scorePixmap; +#if 0 Pixmap spriteBitmap; +#endif Pixmap objPixmap; -Pixmap objmaskBitmap; -Pixmap botPixmap; -Pixmap botmaskBitmap; Pixmap sprPixmap; + +#if 0 +Pixmap objmaskBitmap; Pixmap sprmaskBitmap; -Pixmap ttlPixmap; -Pixmap ttlmaskBitmap; -GC screenGC; -GC scoreGC; GC spriteGC; +#endif char play[SAMPLE_MAX]; +int play_x[SAMPLE_MAX]; +int play_y[SAMPLE_MAX]; +int play_element[SAMPLE_MAX]; -static int sound_pid = -1; -int sound_pipe[2] = { -1, -1 }; /* for communication */ -short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ -long sound_length[SAMPLE_MAX]; /* length of sound data */ - -static Screen *defaultScreen; -static Visual *defaultVisual; -static Colormap defaultColourmap; -static Window defaultRootWindow; -static unsigned int screenDepth; -static unsigned int screenWidth; -static unsigned int screenHeight; -static unsigned long screenBlackPixel; -static unsigned long screenWhitePixel; - -static XGCValues gcValues; +static boolean use_native_em_sound = 0; -#if 1 -static Bitmap *pcxBitmapsX2[4]; -#endif +struct GlobalInfo_EM global_em_info; +struct GameInfo_EM game_em; + +#if defined(AUDIO_UNIX_NATIVE) +static int sound_pid = -1; +int sound_pipe[2] = { -1, -1 }; /* for communication */ +short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ +int sound_length[SAMPLE_MAX]; /* length of sound data */ static const char *sound_names[SAMPLE_MAX] = { - "00.blank.au","01.roll.au","02.stone.au","03.nut.au","04.crack.au", - "05.bug.au","06.tank.au","07.android.au","08.spring.au","09.slurp.au", - "10.eater.au","11.alien.au","12.collect.au","13.diamond.au","14.squash.au", - "15.drip.au","16.push.au","17.dirt.au","18.acid.au","19.ball.au", - "20.grow.au","21.wonder.au","22.door.au","23.exit.au","24.dynamite.au", - "25.tick.au","26.press.au","27.wheel.au","28.boom.au","29.time.au", + "00.blank.au", + "01.roll.au", + "02.stone.au", + "03.nut.au", + "04.crack.au", + "05.bug.au", + "06.tank.au", + "07.android.au", + "06.tank.au", /* android moving */ + "08.spring.au", + "09.slurp.au", + "10.eater.au", + "10.eater.au", /* eater eating */ + "11.alien.au", + "12.collect.au", + "13.diamond.au", + "14.squash.au", + "14.squash.au", + "15.drip.au", + "16.push.au", + "17.dirt.au", + "18.acid.au", + "19.ball.au", + "20.grow.au", + "21.wonder.au", + "22.door.au", + "23.exit.au", + "23.exit.au", + "24.dynamite.au", + "25.tick.au", + "26.press.au", + "27.wheel.au", + "28.boom.au", + "29.time.au", "30.die.au" }; static const int sound_volume[SAMPLE_MAX] = { - 20,100,100,100,100,20,20,100,100,100, - 50,100,100,100,100,100,100,100,100,100, - 100,20,100,100,100,100,100,20,100,100, + 20, + 100, + 100, + 100, + 100, + 20, + 20, + 100, + 20, + 100, + 100, + 50, + 50, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 20, + 100, + 100, + 100, + 100, + 100, + 100, + 20, + 100, + 100, 100 }; +#endif + +char *progname; +char *arg_basedir; + +extern void tab_generate(); +extern void tab_generate_graphics_info_em(); +extern void ulaw_generate(); int open_all(void) { - char name[MAXNAME+2]; - int i; - - defaultScreen = DefaultScreenOfDisplay(display); - defaultVisual = DefaultVisualOfScreen(defaultScreen); - defaultColourmap = DefaultColormapOfScreen(defaultScreen); - defaultRootWindow = RootWindowOfScreen(defaultScreen); - screenDepth = DefaultDepthOfScreen(defaultScreen); - screenWidth = WidthOfScreen(defaultScreen); - screenHeight = HeightOfScreen(defaultScreen); - screenBlackPixel = BlackPixelOfScreen(defaultScreen); - screenWhitePixel = WhitePixelOfScreen(defaultScreen); + Bitmap *emc_bitmaps[2]; +#if 0 + XGCValues gcValues; +#endif #if 1 - SetBitmaps_EM(pcxBitmapsX2); + SetBitmaps_EM(emc_bitmaps); - objBitmap = pcxBitmapsX2[0]; - botBitmap = pcxBitmapsX2[1]; - sprBitmap = pcxBitmapsX2[2]; - ttlBitmap = pcxBitmapsX2[3]; + objBitmap = emc_bitmaps[0]; + sprBitmap = emc_bitmaps[1]; - objPixmap = pcxBitmapsX2[0]->drawable; - botPixmap = pcxBitmapsX2[1]->drawable; - sprPixmap = pcxBitmapsX2[2]->drawable; - ttlPixmap = pcxBitmapsX2[3]->drawable; +#if 0 + objPixmap = emc_bitmaps[0]->drawable; + sprPixmap = emc_bitmaps[1]->drawable; - objmaskBitmap = pcxBitmapsX2[0]->clip_mask; - botmaskBitmap = pcxBitmapsX2[1]->clip_mask; - sprmaskBitmap = pcxBitmapsX2[2]->clip_mask; - ttlmaskBitmap = pcxBitmapsX2[3]->clip_mask; + objmaskBitmap = emc_bitmaps[0]->clip_mask; + sprmaskBitmap = emc_bitmaps[1]->clip_mask; +#endif + +#if 0 + printf("::: CreateBitmap: %d, %d => %d\n", + MAX_BUF_XSIZE, TILEX, MAX_BUF_XSIZE * TILEX); screenBitmap = CreateBitmap(MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY, DEFAULT_DEPTH); - scoreBitmap = CreateBitmap(20 * TILEX, SCOREY, DEFAULT_DEPTH); - screenPixmap = screenBitmap->drawable; - scorePixmap = scoreBitmap->drawable; + global_em_info.screenbuffer = screenBitmap; #endif - spriteBitmap = XCreatePixmap(display, xwindow, TILEX, TILEY, 1); - if (spriteBitmap == 0) - { - fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, - XDisplayName(arg_display), "failed to create pixmap", - strerror(errno)); - return(1); - } - - gcValues.graphics_exposures = False; - screenGC = XCreateGC(display, screenPixmap, GCGraphicsExposures, &gcValues); - if (screenGC == 0) - { - fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, - XDisplayName(arg_display), "failed to create graphics context", - strerror(errno)); - return(1); - } +#endif - gcValues.graphics_exposures = False; - scoreGC = XCreateGC(display, scorePixmap, GCGraphicsExposures, &gcValues); - if (scoreGC == 0) - { - fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, - XDisplayName(arg_display), "failed to create graphics context", - strerror(errno)); - return(1); - } +#if 0 + spriteBitmap = XCreatePixmap(display, window->drawable, TILEX, TILEY, 1); + if (spriteBitmap == 0) + Error(ERR_EXIT, "failed to create sprite pixmap for EM engine"); gcValues.function = objmaskBitmap ? GXcopyInverted : sprmaskBitmap ? GXcopy : GXset; @@ -176,24 +177,20 @@ int open_all(void) spriteGC = XCreateGC(display, spriteBitmap, GCFunction | GCGraphicsExposures, &gcValues); if (spriteGC == 0) - { - fprintf(stderr, "%s: \"%s\": %s: %s\n", progname, - XDisplayName(arg_display), "failed to create graphics context", - strerror(errno)); - return(1); - } + Error(ERR_EXIT, "failed to create sprite GC for EM engine"); +#endif /* ----------------------------------------------------------------- */ -#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) +#if defined(AUDIO_UNIX_NATIVE) -#if 1 - /* disable sound */ - arg_silence = 1; -#endif +#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) - if (arg_silence == 0) + if (use_native_em_sound) { + char name[MAXNAME+2]; + int i; + for (i = 0; i < SAMPLE_MAX; i++) { name[MAXNAME] = 0; @@ -208,7 +205,8 @@ int open_all(void) snprintf(name, MAXNAME+2, "%s/%s", EM_SND_DIR, sound_names[i]); } - if (name[MAXNAME]) snprintf_overflow("read sounds/ directory"); + if (name[MAXNAME]) + Error(ERR_EXIT, "buffer overflow when reading sounds directory"); if (read_sample(name, &sound_data[i], &sound_length[i])) return(1); @@ -224,33 +222,83 @@ int open_all(void) if (pipe(sound_pipe) == -1) { - fprintf(stderr, "%s: %s: %s\n", progname, "unable to create sound pipe", - strerror(errno)); + Error(ERR_WARN, "unable to create sound pipe for EM engine -- no sound"); + return(1); } sound_pid = fork(); if (sound_pid == -1) { - fprintf(stderr, "%s: %s: %s\n", progname, "unable to fork sound thread", - strerror(errno)); + Error(ERR_WARN, "unable to fork sound thread for EM engine -- no sound"); + return(1); } - close(sound_pipe[sound_pid == 0]); sound_pipe[sound_pid == 0] = -1; + close(sound_pipe[sound_pid == 0]); + sound_pipe[sound_pid == 0] = -1; if (sound_pid == 0) _exit(sound_thread()); signal(SIGPIPE, SIG_IGN); /* dont crash if sound process dies */ } -#endif /* defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) */ +#endif /* defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) */ + +#endif /* AUDIO_UNIX_NATIVE */ return(0); } -void close_all(void) +void InitGfxBuffers_EM() +{ + +#if 1 + +#if 0 + printf("::: InitGfxBuffers_EM: %d, %d => %d\n", + MAX_BUF_XSIZE, TILEX, MAX_BUF_XSIZE * TILEX); +#endif + + ReCreateBitmap(&screenBitmap, MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY, + DEFAULT_DEPTH); + + global_em_info.screenbuffer = screenBitmap; + +#else + + printf("::: CreateBitmap: %d, %d => %d\n", + MAX_BUF_XSIZE, TILEX, MAX_BUF_XSIZE * TILEX); + + screenBitmap = CreateBitmap(MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY, + DEFAULT_DEPTH); + + global_em_info.screenbuffer = screenBitmap; +#endif +} + +void em_open_all() +{ + /* pre-calculate some data */ + tab_generate(); +#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) + ulaw_generate(); +#endif + + progname = "emerald mine"; + + if (open_all() != 0) + Error(ERR_EXIT, "em_open_all(): open_all() failed"); + + /* after "open_all()", because we need the graphic bitmaps to be defined */ + tab_generate_graphics_info_em(); + + game_init_vars(); +} + +void em_close_all(void) { +#if defined(AUDIO_UNIX_NATIVE) int i; if (sound_pid != -1) @@ -267,28 +315,72 @@ void close_all(void) for (i = 0; i < SAMPLE_MAX; i++) if (sound_data[i]) free(sound_data[i]); +#endif - if (screenGC) - XFreeGC(display, screenGC); - if (scoreGC) - XFreeGC(display, scoreGC); +#if 0 if (spriteGC) XFreeGC(display, spriteGC); if (spriteBitmap) XFreePixmap(display, spriteBitmap); +#endif } /* ---------------------------------------------------------------------- */ +extern int screen_x; +extern int screen_y; + +void play_element_sound(int x, int y, int sample, int element) +{ +#if 0 + int left = screen_x / TILEX; + int top = screen_y / TILEY; + + if ((x == -1 && y == -1) || /* play sound in the middle of the screen */ + ((int)(y - top) <= SCR_FIELDY && + (int)(x - left) <= SCR_FIELDX)) +#endif + { +#if 1 + PlayLevelSound_EM(x, y, element, sample); +#else + play[sample] = 1; + play_x[sample] = x; + play_y[sample] = y; + play_element[sample] = element; +#endif + } +} + +void play_sound(int x, int y, int sample) +{ + play_element_sound(x, y, sample, -1); +} + void sound_play(void) { - if (sound_pipe[1] != -1) + if (!use_native_em_sound) + { + int i; + +#if 0 + UpdateEngineValues(screen_x / TILEX, screen_y / TILEY); +#endif + + return; + + for (i = 0; i < SAMPLE_MAX; i++) + if (play[i]) + PlayLevelSound_EM(play_x[i], play_y[i], play_element[i], i); + } + +#if defined(AUDIO_UNIX_NATIVE) + if (use_native_em_sound && sound_pipe[1] != -1) { if (write(sound_pipe[1], &play, sizeof(play)) == -1) { - fprintf(stderr, "%s: %s: %s\n", progname, "write sound", - strerror(errno)); + Error(ERR_WARN, "cannot write into pipe to child process -- no sounds"); if (sound_pipe[0] != -1) { @@ -304,7 +396,25 @@ void sound_play(void) } } - memset(play, 0, sizeof(play)); +#endif + + clear_mem(play, sizeof(play)); } -#endif +unsigned int InitEngineRandom_EM(int seed) +{ + if (seed == NEW_RANDOMIZE) + { + int simple_rnd = GetSimpleRandom(1000); + int i; + + for (i = 0; i < simple_rnd || RandomEM == NEW_RANDOMIZE; i++) + RandomEM = RandomEM * 129 + 1; + + seed = RandomEM; + } + + RandomEM = seed; + + return (unsigned int) seed; +}