X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=7efbfc3bb02a978a7d06c2f406eb35de11ee86a8;hb=61c3da024802ecc0268bab42d7499fc0346e4fd3;hp=f165712375a4f9138386b8abd1f509058695c9c9;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43;p=rocksndiamonds.git diff --git a/src/game_em/export.h b/src/game_em/export.h index f1657123..7efbfc3b 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -1,5 +1,5 @@ -#ifndef GAME_SP_EXPORT_H -#define GAME_SP_EXPORT_H +#ifndef EXPORT_H +#define EXPORT_H /* ========================================================================= */ /* functions and definitions exported from game_em to main program */ @@ -700,7 +700,7 @@ struct GraphicInfo_EM struct EngineSnapshotInfo_EM { struct GameInfo_EM game_em; - unsigned long RandomEM; + unsigned int RandomEM; struct LEVEL lev; struct PLAYER ply[MAX_PLAYERS]; short Array[4][EM_MAX_CAVE_HEIGHT][EM_MAX_CAVE_WIDTH]; @@ -727,13 +727,15 @@ extern struct EngineSnapshotInfo_EM engine_snapshot_em; extern void em_open_all(); extern void em_close_all(); +extern void InitGfxBuffers_EM(); + extern void InitGameEngine_EM(); extern void GameActions_EM(byte *, boolean); -extern unsigned int InitEngineRandom_EM(long); +extern unsigned int InitEngineRandom_EM(int); extern void setLevelInfoToDefaults_EM(); -extern boolean LoadNativeLevel_EM(char *); +extern boolean LoadNativeLevel_EM(char *, boolean); extern void BackToFront_EM(void); extern void BlitScreenToBitmap_EM(Bitmap *); @@ -743,4 +745,4 @@ extern void DrawGameDoorValues_EM(); extern void LoadEngineSnapshotValues_EM(); extern void SaveEngineSnapshotValues_EM(); -#endif /* GAME_SP_EXPORT_H */ +#endif /* EXPORT_H */