X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=fb56f906e1efd6bcebf8b496f6935056bf419ca7;hb=5cc97571f68595942bbab4e2beabf5af8dcacc34;hp=2e504df5d5188103bc46381436ec12bc71781972;hpb=2bf392f12d385cdeb6ad34860612894ffbadbfcf;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 2e504df5..fb56f906 100644 --- a/src/game.c +++ b/src/game.c @@ -2224,7 +2224,8 @@ void UpdateGameControlValues() /* update game panel control values */ - game_panel_controls[GAME_PANEL_LEVEL_NUMBER].value = level_nr; + /* use "level.file_info.nr" instead of "level_nr" (for network games) */ + game_panel_controls[GAME_PANEL_LEVEL_NUMBER].value = level.file_info.nr; game_panel_controls[GAME_PANEL_GEMS].value = gems; game_panel_controls[GAME_PANEL_INVENTORY_COUNT].value = 0; @@ -4422,6 +4423,10 @@ void InitAmoebaNr(int x, int y) static void PlayerWins(struct PlayerInfo *player) { + if (level.game_engine_type == GAME_ENGINE_TYPE_RND && + local_player->players_still_needed > 0) + return; + player->LevelSolved = TRUE; player->GameOver = TRUE; @@ -4719,15 +4724,15 @@ void GameEnd() DrawHallOfFame(last_level_nr, hi_pos); } - else if (!setup.auto_play_next_level || !setup.increment_levels) + else if (setup.auto_play_next_level && setup.increment_levels) { - SetGameStatus(GAME_MODE_MAIN); - - DrawMainMenu(); + StartGameActions(network.enabled, setup.autorecord, level.random_seed); } else { - StartGameActions(network.enabled, setup.autorecord, level.random_seed); + SetGameStatus(GAME_MODE_MAIN); + + DrawMainMenu(); } } @@ -11223,6 +11228,7 @@ void StartGameActions(boolean init_network_game, boolean record_tape, if (init_network_game) { + SendToServer_LevelFile(); SendToServer_StartPlaying(); return;