X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=901a7fcf427d8f7d75c4d9adba0b226a486cc553;hb=38c26472a6e9f0f037ddfe535d3919c00772b26f;hp=a3cc0df6d4ddfa350ed32e104888ea712ec5031a;hpb=8e3182237ca8dd04d3e1330a1beec784814f5005;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index a3cc0df6..901a7fcf 100644 --- a/src/game.c +++ b/src/game.c @@ -4765,7 +4765,7 @@ static void WarnBuggyBase(int x, int y) } #if 1 -static void CheckBuggyBase(int x, int y) +void CheckBuggyBase(int x, int y) { int element = Feld[x][y]; @@ -4858,7 +4858,7 @@ static void ChangeActiveTrap(int x, int y) } #if 1 -static void CheckTrap(int x, int y) +void CheckTrap(int x, int y) { int element = Feld[x][y]; @@ -5342,21 +5342,9 @@ void GameActions() element == EL_SP_BUGGY_BASE_ACTIVATING || element == EL_SP_BUGGY_BASE_ACTIVE) CheckBuggyBase(x, y); -#endif -#if 0 else if (element == EL_TRAP || element == EL_TRAP_ACTIVE) CheckTrap(x, y); -#endif -#if 0 - else if (element == EL_TRAP) - CheckTrap(x, y); -#endif -#if 0 - else if (element == EL_TRAP_ACTIVE) - CheckTrap(x, y); -#endif -#if 0 else if (IS_BELT_ACTIVE(element)) DrawBeltAnimation(x, y, element); else if (element == EL_SWITCHGATE_OPENING)