X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=3652cc99beaa7b21ce567dd691abd531f83d0081;hb=dd84b7b1787629d37dd3cabeb8c5c6218190730f;hp=62ed8bbbe66ce3c9c0642420afa724002cea924f;hpb=548bc4ec64319d780a7bc38a6d0141bf526c7e16;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 62ed8bbb..3652cc99 100644 --- a/src/game.c +++ b/src/game.c @@ -85,9 +85,15 @@ #define EX_TYPE_DYNA (1 << 4) #define EX_TYPE_SINGLE_TILE (EX_TYPE_CENTER | EX_TYPE_BORDER) +#if 1 +#define PANEL_DEACTIVATED(p) ((p)->x < 0 || (p)->y < 0) +#define PANEL_XPOS(p) (DX + ALIGNED_MENU_XPOS(p)) +#define PANEL_YPOS(p) (DY + ALIGNED_MENU_YPOS(p)) +#else #define PANEL_DEACTIVATED(p) ((p).x < 0 || (p).y < 0) #define PANEL_XPOS(p) (ALIGNED_XPOS((p).x, (p).width, (p).align)) #define PANEL_YPOS(p) ((p).y) +#endif /* special positions in the game control window (relative to control window) */ #define XX_LEVEL1 (PANEL_XPOS(game.panel.level)) @@ -1325,148 +1331,151 @@ static inline void InitField_WithBug2(int x, int y, boolean init_game) #if 1 -inline void DrawGameValue_Emeralds(int value) +void DrawGameValue_Emeralds(int value) { + struct TextPosInfo *pos = &game.panel.gems; int font_nr = FONT_TEXT_2; int font_width = getFontWidth(font_nr); - int xpos = (3 * 14 - 3 * font_width) / 2; + int digits = pos->chars; - if (PANEL_DEACTIVATED(game.panel.gems)) + if (PANEL_DEACTIVATED(pos)) return; - game.panel.gems.width = game.panel.gems.chars * font_width; - xpos = 0; + pos->width = digits * font_width; - DrawText(DX_EMERALDS + xpos, DY_EMERALDS, int2str(value, 3), font_nr); + DrawText(PANEL_XPOS(pos), PANEL_YPOS(pos), int2str(value, digits), font_nr); } -inline void DrawGameValue_Dynamite(int value) +void DrawGameValue_Dynamite(int value) { + struct TextPosInfo *pos = &game.panel.inventory; int font_nr = FONT_TEXT_2; int font_width = getFontWidth(font_nr); - int xpos = (3 * 14 - 3 * font_width) / 2; - - if (PANEL_DEACTIVATED(game.panel.inventory)) - return; - - game.panel.inventory.width = game.panel.inventory.chars * font_width; - xpos = 0; - - DrawText(DX_DYNAMITE + xpos, DY_DYNAMITE, int2str(value, 3), font_nr); -} - -inline void DrawGameValue_Keys(int key[MAX_NUM_KEYS]) -{ - int base_key_graphic = EL_KEY_1; - int i; + int digits = pos->chars; - if (PANEL_DEACTIVATED(game.panel.keys)) + if (PANEL_DEACTIVATED(pos)) return; - if (level.game_engine_type == GAME_ENGINE_TYPE_EM) - base_key_graphic = EL_EM_KEY_1; + pos->width = digits * font_width; - /* currently only 4 of 8 possible keys are displayed */ - for (i = 0; i < STD_NUM_KEYS; i++) - { - int x = XX_KEYS + i * MINI_TILEX; - int y = YY_KEYS; - - if (key[i]) - DrawMiniGraphicExt(drawto, DX + x,DY + y, el2edimg(base_key_graphic + i)); - else - BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, - DOOR_GFX_PAGEX5 + x, y, MINI_TILEX, MINI_TILEY, DX + x,DY + y); - } + DrawText(PANEL_XPOS(pos), PANEL_YPOS(pos), int2str(value, digits), font_nr); } -inline void DrawGameValue_Score(int value) +void DrawGameValue_Score(int value) { + struct TextPosInfo *pos = &game.panel.score; int font_nr = FONT_TEXT_2; int font_width = getFontWidth(font_nr); - int xpos = (5 * 14 - 5 * font_width) / 2; + int digits = pos->chars; - if (PANEL_DEACTIVATED(game.panel.score)) + if (PANEL_DEACTIVATED(pos)) return; - game.panel.score.width = game.panel.score.chars * font_width; - xpos = 0; + pos->width = digits * font_width; - DrawText(DX_SCORE + xpos, DY_SCORE, int2str(value, 5), font_nr); + DrawText(PANEL_XPOS(pos), PANEL_YPOS(pos), int2str(value, digits), font_nr); } -inline void DrawGameValue_Time(int value) +void DrawGameValue_Time(int value) { + struct TextPosInfo *pos = &game.panel.time; static int last_value = -1; - int num_digits1 = 3; - int num_digits2 = 4; - int num_digits = game.panel.time.chars; + int digits1 = 3; + int digits2 = 4; + int digits = pos->chars; int font1_nr = FONT_TEXT_2; int font2_nr = FONT_TEXT_1; int font_nr = font1_nr; - int font1_width = getFontWidth(font1_nr); - int font2_width = getFontWidth(font2_nr); - int xpos3 = (3 * 14 - 3 * font1_width) / 2; - int xpos4 = (4 * 10 - 4 * font2_width) / 2; + boolean use_dynamic_digits = (digits == -1 ? TRUE : FALSE); - if (PANEL_DEACTIVATED(game.panel.time)) + if (PANEL_DEACTIVATED(pos)) return; - if (num_digits == -1) /* use dynamic number of digits */ + if (use_dynamic_digits) /* use dynamic number of digits */ { - num_digits = (value < 1000 ? num_digits1 : num_digits2); - font_nr = (value < 1000 ? font1_nr : font2_nr); + digits = (value < 1000 ? digits1 : digits2); + font_nr = (value < 1000 ? font1_nr : font2_nr); } - xpos3 = 0; - xpos4 = 0; - /* clear background if value just changed its size (dynamic digits only) */ - if (game.panel.time.chars == -1 && (last_value < 1000) != (value < 1000)) + if (use_dynamic_digits && (last_value < 1000) != (value < 1000)) { - int width1 = num_digits1 * getFontWidth(font1_nr); - int width2 = num_digits2 * getFontWidth(font2_nr); + int width1 = digits1 * getFontWidth(font1_nr); + int width2 = digits2 * getFontWidth(font2_nr); int max_width = MAX(width1, width2); int max_height = MAX(getFontHeight(font1_nr), getFontHeight(font2_nr)); - game.panel.time.width = max_width; + pos->width = max_width; - ClearRectangleOnBackground(drawto, DX_TIME, DY_TIME, max_width, max_height); + ClearRectangleOnBackground(drawto, PANEL_XPOS(pos), PANEL_YPOS(pos), + max_width, max_height); } - game.panel.time.width = num_digits * getFontWidth(font_nr); + pos->width = digits * getFontWidth(font_nr); - DrawText(DX_TIME, DY_TIME, int2str(value, num_digits), font_nr); + DrawText(PANEL_XPOS(pos), PANEL_YPOS(pos), int2str(value, digits), font_nr); last_value = value; } -inline void DrawGameValue_Level(int value) +void DrawGameValue_Level(int value) { - int num_digits1 = 2; - int num_digits2 = 3; - int num_digits = game.panel.level.chars; + struct TextPosInfo *pos = &game.panel.level; + int digits1 = 2; + int digits2 = 3; + int digits = pos->chars; int font1_nr = FONT_TEXT_2; int font2_nr = FONT_TEXT_1; int font_nr = font1_nr; + boolean use_dynamic_digits = (digits == -1 ? TRUE : FALSE); - if (PANEL_DEACTIVATED(game.panel.level)) + if (PANEL_DEACTIVATED(pos)) return; - if (num_digits == -1) /* use dynamic number of digits */ + if (use_dynamic_digits) /* use dynamic number of digits */ { - num_digits = (level_nr < 100 ? num_digits1 : num_digits2); - font_nr = (level_nr < 100 ? font1_nr : font2_nr); + digits = (level_nr < 100 ? digits1 : digits2); + font_nr = (level_nr < 100 ? font1_nr : font2_nr); } - game.panel.level.width = num_digits * getFontWidth(font_nr); + pos->width = digits * getFontWidth(font_nr); - DrawText(DX_LEVEL, DY_LEVEL, int2str(value, num_digits), font_nr); + DrawText(PANEL_XPOS(pos), PANEL_YPOS(pos), int2str(value, digits), font_nr); +} + +void DrawGameValue_Keys(int key[MAX_NUM_KEYS]) +{ + struct TextPosInfo *pos = &game.panel.keys; + int base_key_graphic = EL_KEY_1; + int i; + + if (PANEL_DEACTIVATED(pos)) + return; + + if (level.game_engine_type == GAME_ENGINE_TYPE_EM) + base_key_graphic = EL_EM_KEY_1; + + pos->width = 4 * MINI_TILEX; + + /* currently only 4 of 8 possible keys are displayed */ + for (i = 0; i < STD_NUM_KEYS; i++) + { + int src_x = DOOR_GFX_PAGEX5 + 18; + int src_y = DOOR_GFX_PAGEY1 + 123; + int dst_x = PANEL_XPOS(pos) + i * MINI_TILEX; + int dst_y = PANEL_YPOS(pos); + + if (key[i]) + DrawMiniGraphicExt(drawto, dst_x, dst_y, el2edimg(base_key_graphic + i)); + else + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, src_x, src_y, + MINI_TILEX, MINI_TILEY, dst_x, dst_y); + } } #else -inline void DrawGameValue_Emeralds(int value) +void DrawGameValue_Emeralds(int value) { int font_nr = FONT_TEXT_2; int xpos = (3 * 14 - 3 * getFontWidth(font_nr)) / 2; @@ -1477,7 +1486,7 @@ inline void DrawGameValue_Emeralds(int value) DrawText(DX_EMERALDS + xpos, DY_EMERALDS, int2str(value, 3), font_nr); } -inline void DrawGameValue_Dynamite(int value) +void DrawGameValue_Dynamite(int value) { int font_nr = FONT_TEXT_2; int xpos = (3 * 14 - 3 * getFontWidth(font_nr)) / 2; @@ -1488,32 +1497,7 @@ inline void DrawGameValue_Dynamite(int value) DrawText(DX_DYNAMITE + xpos, DY_DYNAMITE, int2str(value, 3), font_nr); } -inline void DrawGameValue_Keys(int key[MAX_NUM_KEYS]) -{ - int base_key_graphic = EL_KEY_1; - int i; - - if (PANEL_DEACTIVATED(game.panel.keys)) - return; - - if (level.game_engine_type == GAME_ENGINE_TYPE_EM) - base_key_graphic = EL_EM_KEY_1; - - /* currently only 4 of 8 possible keys are displayed */ - for (i = 0; i < STD_NUM_KEYS; i++) - { - int x = XX_KEYS + i * MINI_TILEX; - int y = YY_KEYS; - - if (key[i]) - DrawMiniGraphicExt(drawto, DX + x,DY + y, el2edimg(base_key_graphic + i)); - else - BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, - DOOR_GFX_PAGEX5 + x, y, MINI_TILEX, MINI_TILEY, DX + x,DY + y); - } -} - -inline void DrawGameValue_Score(int value) +void DrawGameValue_Score(int value) { int font_nr = FONT_TEXT_2; int xpos = (5 * 14 - 5 * getFontWidth(font_nr)) / 2; @@ -1524,7 +1508,7 @@ inline void DrawGameValue_Score(int value) DrawText(DX_SCORE + xpos, DY_SCORE, int2str(value, 5), font_nr); } -inline void DrawGameValue_Time(int value) +void DrawGameValue_Time(int value) { int font1_nr = FONT_TEXT_2; #if 1 @@ -1548,7 +1532,7 @@ inline void DrawGameValue_Time(int value) DrawText(DX_TIME2 + xpos4, DY_TIME, int2str(value, 4), font2_nr); } -inline void DrawGameValue_Level(int value) +void DrawGameValue_Level(int value) { int font1_nr = FONT_TEXT_2; #if 1 @@ -1566,6 +1550,31 @@ inline void DrawGameValue_Level(int value) DrawText(DX_LEVEL2, DY_LEVEL, int2str(value, 3), font2_nr); } +void DrawGameValue_Keys(int key[MAX_NUM_KEYS]) +{ + int base_key_graphic = EL_KEY_1; + int i; + + if (PANEL_DEACTIVATED(game.panel.keys)) + return; + + if (level.game_engine_type == GAME_ENGINE_TYPE_EM) + base_key_graphic = EL_EM_KEY_1; + + /* currently only 4 of 8 possible keys are displayed */ + for (i = 0; i < STD_NUM_KEYS; i++) + { + int x = XX_KEYS + i * MINI_TILEX; + int y = YY_KEYS; + + if (key[i]) + DrawMiniGraphicExt(drawto, DX + x,DY + y, el2edimg(base_key_graphic + i)); + else + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, + DOOR_GFX_PAGEX5 + x, y, MINI_TILEX, MINI_TILEY, DX + x,DY + y); + } +} + #endif void DrawAllGameValues(int emeralds, int dynamite, int score, int time,