X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=91e597b1fb680e5367cb6ce4700311321b2bf6b0;hb=6077980c61e1985fcc5ac969cd5e15e696498191;hp=6304da1f670e92fce336c84b8cde533349324820;hpb=4a8368abd71c718621838773eed914b5bbd4e1d8;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index 6304da1f..91e597b1 100644 --- a/src/files.c +++ b/src/files.c @@ -1346,6 +1346,8 @@ static struct DateInfo getCurrentDate() date.month = now->tm_mon + 1; date.day = now->tm_mday; + date.src = DATE_SRC_CLOCK; + return date; } @@ -2225,6 +2227,8 @@ static int LoadLevel_DATE(FILE *file, int chunk_size, struct LevelInfo *level) level->creation_date.month = getFile8Bit(file); level->creation_date.day = getFile8Bit(file); + level->creation_date.src = DATE_SRC_LEVELFILE; + return chunk_size; } @@ -4278,25 +4282,8 @@ void CopyNativeLevel_RND_to_SP(struct LevelInfo *level) level_sp->height = level->fieldy; for (x = 0; x < level->fieldx; x++) - { for (y = 0; y < level->fieldy; y++) - { - int element_old = level->field[x][y]; - int element_new; - - if (element_old >= EL_SP_START && - element_old <= EL_SP_END) - element_new = element_old - EL_SP_START; - else if (element_old == EL_EMPTY_SPACE) - element_new = 0x00; - else if (element_old == EL_INVISIBLE_WALL) - element_new = 0x28; - else - element_new = 0x20; /* map unknown elements to yellow "hardware" */ - - level_sp->playfield[x][y] = element_new; - } - } + level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]); header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0); @@ -4383,20 +4370,12 @@ void CopyNativeLevel_SP_to_RND(struct LevelInfo *level) for (y = 0; y < level->fieldy; y++) { int element_old = level_sp->playfield[x][y]; - int element_new; + int element_new = getMappedElement(map_element_SP_to_RND(element_old)); - if (element_old <= 0x27) - element_new = getMappedElement(EL_SP_START + element_old); - else if (element_old == 0x28) - element_new = EL_INVISIBLE_WALL; - else - { + if (element_new == EL_UNKNOWN) Error(ERR_WARN, "invalid element %d at position %d, %d", element_old, x, y); - element_new = EL_UNKNOWN; - } - level->field[x][y] = element_new; } } @@ -8473,6 +8452,79 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape) return chunk_size; } +void LoadTape_SokobanSolution(char *filename) +{ + FILE *file; + int move_delay = TILESIZE / level.initial_player_stepsize[0]; + + if (!(file = fopen(filename, MODE_READ))) + { + tape.no_valid_file = TRUE; + + return; + } + + while (!feof(file)) + { + unsigned char c = fgetc(file); + + if (feof(file)) + break; + + switch (c) + { + case 'u': + case 'U': + tape.pos[tape.length].action[0] = MV_UP; + tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0); + tape.length++; + break; + + case 'd': + case 'D': + tape.pos[tape.length].action[0] = MV_DOWN; + tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0); + tape.length++; + break; + + case 'l': + case 'L': + tape.pos[tape.length].action[0] = MV_LEFT; + tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0); + tape.length++; + break; + + case 'r': + case 'R': + tape.pos[tape.length].action[0] = MV_RIGHT; + tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0); + tape.length++; + break; + + case '\n': + case '\r': + case '\t': + case ' ': + /* ignore white-space characters */ + break; + + default: + tape.no_valid_file = TRUE; + + Error(ERR_WARN, "unsupported Sokoban solution file '%s' ['%d']", filename, c); + + break; + } + } + + fclose(file); + + if (tape.no_valid_file) + return; + + tape.length_seconds = GetTapeLength(); +} + void LoadTapeFromFilename(char *filename) { char cookie[MAX_LINE_LEN]; @@ -8483,6 +8535,13 @@ void LoadTapeFromFilename(char *filename) /* always start with reliable default values */ setTapeInfoToDefaults(); + if (strSuffix(filename, ".sln")) + { + LoadTape_SokobanSolution(filename); + + return; + } + if (!(file = fopen(filename, MODE_READ))) { tape.no_valid_file = TRUE; @@ -8527,6 +8586,7 @@ void LoadTapeFromFilename(char *filename) Error(ERR_WARN, "unsupported version of tape file '%s'", filename); fclose(file); + return; } @@ -8999,8 +9059,16 @@ void SaveScore(int nr) #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_3 5 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_4 6 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_ALL 7 +#define SETUP_TOKEN_SHORTCUT_TAPE_EJECT 8 +#define SETUP_TOKEN_SHORTCUT_TAPE_STOP 9 +#define SETUP_TOKEN_SHORTCUT_TAPE_PAUSE 10 +#define SETUP_TOKEN_SHORTCUT_TAPE_RECORD 11 +#define SETUP_TOKEN_SHORTCUT_TAPE_PLAY 12 +#define SETUP_TOKEN_SHORTCUT_SOUND_SIMPLE 13 +#define SETUP_TOKEN_SHORTCUT_SOUND_LOOPS 14 +#define SETUP_TOKEN_SHORTCUT_SOUND_MUSIC 15 -#define NUM_SHORTCUT_SETUP_TOKENS 8 +#define NUM_SHORTCUT_SETUP_TOKENS 16 /* player setup */ #define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0 @@ -9145,6 +9213,14 @@ static struct TokenInfo shortcut_setup_tokens[] = { TYPE_KEY_X11, &ssi.focus_player[2], "shortcut.focus_player_3" }, { TYPE_KEY_X11, &ssi.focus_player[3], "shortcut.focus_player_4" }, { TYPE_KEY_X11, &ssi.focus_player_all,"shortcut.focus_player_all" }, + { TYPE_KEY_X11, &ssi.tape_eject, "shortcut.tape_eject" }, + { TYPE_KEY_X11, &ssi.tape_stop, "shortcut.tape_stop" }, + { TYPE_KEY_X11, &ssi.tape_pause, "shortcut.tape_pause" }, + { TYPE_KEY_X11, &ssi.tape_record, "shortcut.tape_record" }, + { TYPE_KEY_X11, &ssi.tape_play, "shortcut.tape_play" }, + { TYPE_KEY_X11, &ssi.sound_simple, "shortcut.sound_simple" }, + { TYPE_KEY_X11, &ssi.sound_loops, "shortcut.sound_loops" }, + { TYPE_KEY_X11, &ssi.sound_music, "shortcut.sound_music" }, }; static struct TokenInfo player_setup_tokens[] = @@ -9261,6 +9337,16 @@ static void setSetupInfoToDefaults(struct SetupInfo *si) si->shortcut.focus_player[3] = DEFAULT_KEY_FOCUS_PLAYER_4; si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL; + si->shortcut.tape_eject = DEFAULT_KEY_TAPE_EJECT; + si->shortcut.tape_stop = DEFAULT_KEY_TAPE_STOP; + si->shortcut.tape_pause = DEFAULT_KEY_TAPE_PAUSE; + si->shortcut.tape_record = DEFAULT_KEY_TAPE_RECORD; + si->shortcut.tape_play = DEFAULT_KEY_TAPE_PLAY; + + si->shortcut.sound_simple = DEFAULT_KEY_SOUND_SIMPLE; + si->shortcut.sound_loops = DEFAULT_KEY_SOUND_LOOPS; + si->shortcut.sound_music = DEFAULT_KEY_SOUND_MUSIC; + for (i = 0; i < MAX_PLAYERS; i++) { si->input[i].use_joystick = FALSE;