X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.c;h=317266f801a331ab41380e5f624a454896917c56;hb=7fbc29937c69f42e609080ddd29595e01750ec4c;hp=cd288bce594a83cd27d8570348372e2e914d1faf;hpb=0d3657c231b2a0a50582965140e42b85a4e02c7d;p=rocksndiamonds.git diff --git a/src/files.c b/src/files.c index cd288bce..317266f8 100644 --- a/src/files.c +++ b/src/files.c @@ -1752,9 +1752,26 @@ static void setFileInfoToDefaults(struct LevelFileInfo *level_file_info) static void ActivateLevelTemplate() { + int x, y; + /* Currently there is no special action needed to activate the template data, because 'element_info' property settings overwrite the original level data, while all other variables do not change. */ + + /* Exception: 'from_level_template' elements in the original level playfield + are overwritten with the corresponding elements at the same position in + playfield from the level template. */ + + for (x = 0; x < level.fieldx; x++) + for (y = 0; y < level.fieldy; y++) + if (level.field[x][y] == EL_FROM_LEVEL_TEMPLATE) + { + level.field[x][y] = level_template.field[x][y]; + +#if 0 + printf("::: found EL_FROM_LEVEL_TEMPLATE at %d, %d\n", x, y); +#endif + } } static char *getLevelFilenameFromBasename(char *basename) @@ -4212,7 +4229,7 @@ void CopyNativeLevel_RND_to_SP(struct LevelInfo *level) LevelInfoType *header = &level_sp->header; int i, x, y; - level_sp->width = level->fieldx; + level_sp->width = level->fieldx; level_sp->height = level->fieldy; for (x = 0; x < level->fieldx; x++) @@ -4244,7 +4261,67 @@ void CopyNativeLevel_RND_to_SP(struct LevelInfo *level) header->InfotronsNeeded = level->gems_needed; - /* !!! ADD SPECIAL PORT DATABASE STUFF !!! */ + header->SpecialPortCount = 0; + + for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++) + { + boolean gravity_port_found = FALSE; + boolean gravity_port_valid = FALSE; + int gravity_port_flag; + int gravity_port_base_element; + int element = level->field[x][y]; + + if (element >= EL_SP_GRAVITY_ON_PORT_RIGHT && + element <= EL_SP_GRAVITY_ON_PORT_UP) + { + gravity_port_found = TRUE; + gravity_port_valid = TRUE; + gravity_port_flag = 1; + gravity_port_base_element = EL_SP_GRAVITY_ON_PORT_RIGHT; + } + else if (element >= EL_SP_GRAVITY_OFF_PORT_RIGHT && + element <= EL_SP_GRAVITY_OFF_PORT_UP) + { + gravity_port_found = TRUE; + gravity_port_valid = TRUE; + gravity_port_flag = 0; + gravity_port_base_element = EL_SP_GRAVITY_OFF_PORT_RIGHT; + } + else if (element >= EL_SP_GRAVITY_PORT_RIGHT && + element <= EL_SP_GRAVITY_PORT_UP) + { + /* change R'n'D style gravity inverting special port to normal port + (there are no gravity inverting ports in native Supaplex engine) */ + + gravity_port_found = TRUE; + gravity_port_valid = FALSE; + gravity_port_base_element = EL_SP_GRAVITY_PORT_RIGHT; + } + + if (gravity_port_found) + { + if (gravity_port_valid && + header->SpecialPortCount < SP_MAX_SPECIAL_PORTS) + { + SpecialPortType *port = &header->SpecialPort[header->SpecialPortCount]; + + port->PortLocation = (y * level->fieldx + x) * 2; + port->Gravity = gravity_port_flag; + + element += EL_SP_GRAVITY_PORT_RIGHT - gravity_port_base_element; + + header->SpecialPortCount++; + } + else + { + /* change special gravity port to normal port */ + + element += EL_SP_PORT_RIGHT - gravity_port_base_element; + } + + level_sp->playfield[x][y] = element - EL_SP_START; + } + } } void CopyNativeLevel_SP_to_RND(struct LevelInfo *level) @@ -6410,7 +6487,11 @@ int getMappedElement_SB(int element_ascii, boolean use_ces) { '.', EL_SOKOBAN_FIELD_EMPTY, EL_CUSTOM_5 }, /* goal square */ { '*', EL_SOKOBAN_FIELD_FULL, EL_CUSTOM_6 }, /* box on goal square */ { '+', EL_SOKOBAN_FIELD_PLAYER, EL_CUSTOM_7 }, /* player on goal square */ +#if 0 { '_', EL_INVISIBLE_STEELWALL, EL_CUSTOM_8 }, /* floor beyond border */ +#else + { '_', EL_INVISIBLE_STEELWALL, EL_FROM_LEVEL_TEMPLATE }, /* floor beyond border */ +#endif { 0, -1, -1 }, };