X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=83368f0092131b2e123d2030582742a3b3e65960;hb=e85f102990a880fc2ec51e64a1f1ced4ad9e19df;hp=de7a5491d4503d9e392e6540b5d2d4891859a79f;hpb=86e1890b2d87dd7710b320e2b306c7291d41e2a5;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index de7a5491..83368f00 100644 --- a/src/engines.h +++ b/src/engines.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2004 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -15,6 +15,10 @@ #define ENGINES_H #include "libgame/libgame.h" +#include "game_em/export.h" +#include "game_sp/export.h" + +#include "game.h" /* ========================================================================= */ @@ -23,9 +27,29 @@ extern void SetBitmaps_EM(Bitmap **); extern void UpdateEngineValues(int, int); -extern void DrawGameDoorValues_EM(int, int, int, int); +extern void DrawAllGameValues(int, int, int, int, int); + +extern int getNumActivePlayers_EM(); extern int getGameFrameDelay_EM(int); + extern void PlayLevelSound_EM(int, int, int, int); extern void InitGraphicInfo_EM(void); +void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); +void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); +void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); + + +/* ========================================================================= */ +/* functions and definitions exported from main program to game_sp */ +/* ========================================================================= */ + +extern void SetBitmaps_SP(Bitmap **); + +void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int); +int getGraphicInfo_Delay(int); +boolean isRandomAnimation_SP(int); +boolean isNextAnimationFrame_SP(int, int); + + #endif /* ENGINES_H */