X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_snd.c;h=ec7dd8cc4a593f88988cdeb84372b27633f35cf9;hb=HEAD;hp=eacaf778e52e2fff8bdc97946fdf0970fae12917;hpb=9ac63ed68417dba413c129c1c14c179f2437fd44;p=rocksndiamonds.git diff --git a/src/conf_snd.c b/src/conf_snd.c index eacaf778..64fda496 100644 --- a/src/conf_snd.c +++ b/src/conf_snd.c @@ -53,7 +53,9 @@ struct ConfigInfo sound_config[] = { "bd_amoeba.waiting", UNDEFINED_FILENAME }, { "bd_amoeba.growing", "amoebe.wav" }, { "bd_amoeba.turning_to_gem", "pling.wav" }, + { "bd_amoeba.turning_to_gem.mode_loop", "false" }, { "bd_amoeba.turning_to_rock", "klopf.wav" }, + { "bd_amoeba.turning_to_rock.mode_loop", "false" }, { "bd_butterfly.moving", "klapper.wav" }, { "bd_butterfly.waiting", "klapper.wav" }, { "bd_firefly.moving", "roehr.wav" }, @@ -202,7 +204,9 @@ struct ConfigInfo sound_config[] = // sounds for Rocks'n'Diamonds style elements and actions { "amoeba.turning_to_gem", "pling.wav" }, + { "amoeba.turning_to_gem.mode_loop", "false" }, { "amoeba.turning_to_rock", "klopf.wav" }, + { "amoeba.turning_to_rock.mode_loop", "false" }, { "speed_pill.collecting", "pong.wav" }, { "dynabomb_increase_number.collecting","pong.wav" }, { "dynabomb_increase_size.collecting","pong.wav" }, @@ -290,7 +294,7 @@ struct ConfigInfo sound_config[] = { "game.running_out_of_time", "gong.wav" }, { "game.leveltime_bonus", "sirr.wav" }, { "game.health_bonus", "sirr.wav" }, - { "game.losing", "lachen.wav" }, + { "game.losing", UNDEFINED_FILENAME }, { "game.winning", UNDEFINED_FILENAME }, { "game.sokoban_solving", "buing.wav" }, @@ -322,6 +326,11 @@ struct ConfigInfo sound_config[] = { "background.SCORES.mode_loop", "false" }, { "background.EDITOR", UNDEFINED_FILENAME }, { "background.INFO", UNDEFINED_FILENAME }, + { "background.INFO[ELEMENTS]", UNDEFINED_FILENAME }, + { "background.INFO[CREDITS]", UNDEFINED_FILENAME }, + { "background.INFO[PROGRAM]", UNDEFINED_FILENAME }, + { "background.INFO[VERSION]", UNDEFINED_FILENAME }, + { "background.INFO[LEVELSET]", UNDEFINED_FILENAME }, { "background.SETUP", UNDEFINED_FILENAME }, { "background.titlescreen_initial_1", UNDEFINED_FILENAME },