X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_gfx.c;h=e749b222c01f9a8e7ecd54a8efd83c56bab3eaf2;hb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e;hp=bf3a49b7d6b280c44bf6182809b407d36a743ab8;hpb=ee757c0d98ec8e10cf04b44609b7f73697a9bc81;p=rocksndiamonds.git diff --git a/src/conf_gfx.c b/src/conf_gfx.c index bf3a49b7..e749b222 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -4721,6 +4721,23 @@ struct ConfigInfo image_config[] = { "game.button.gfx.play.width", "30" }, { "game.button.gfx.play.height", "30" }, { "game.button.gfx.play.pressed_xoffset", "-100" }, + + { "game.button.gfx.undo", "RocksDoor.png" }, + { "game.button.gfx.undo.x", "405" }, + { "game.button.gfx.undo.y", "215" }, + { "game.button.gfx.undo.width", "30" }, + { "game.button.gfx.undo.height", "30" }, + { "game.button.gfx.undo.pressed_yoffset", "30" }, + { "game.button.gfx.redo", "RocksDoor.png" }, + { "game.button.gfx.redo.x", "465" }, + { "game.button.gfx.redo.y", "215" }, + { "game.button.gfx.redo.width", "30" }, + { "game.button.gfx.redo.height", "30" }, + { "game.button.gfx.redo.pressed_yoffset", "30" }, + + { "game.button.gfx.save", UNDEFINED_FILENAME }, + { "game.button.gfx.load", UNDEFINED_FILENAME }, + { "game.button.gfx.sound_music", "RocksDoor.png" }, { "game.button.gfx.sound_music.x", "305" }, { "game.button.gfx.sound_music.y", "245" }, @@ -4743,9 +4760,6 @@ struct ConfigInfo image_config[] = { "game.button.gfx.sound_simple.pressed_xoffset", "-100" }, { "game.button.gfx.sound_simple.active_yoffset", "-30" }, - { "game.button.gfx.save", UNDEFINED_FILENAME }, - { "game.button.gfx.load", UNDEFINED_FILENAME }, - { "tape.button.gfx.eject", "RocksDoor.png" }, { "tape.button.gfx.eject.x", "305" }, { "tape.button.gfx.eject.y", "357" }, @@ -7348,16 +7362,20 @@ struct ConfigInfo image_config[] = { "game.button.pause.y", "215" }, { "game.button.play.x", "65" }, { "game.button.play.y", "215" }, + { "game.button.undo.x", "5" }, + { "game.button.undo.y", "215" }, + { "game.button.redo.x", "65" }, + { "game.button.redo.y", "215" }, + { "game.button.save.x", "-1" }, + { "game.button.save.y", "-1" }, + { "game.button.load.x", "-1" }, + { "game.button.load.y", "-1" }, { "game.button.sound_music.x", "5" }, { "game.button.sound_music.y", "245" }, { "game.button.sound_loops.x", "35" }, { "game.button.sound_loops.y", "245" }, { "game.button.sound_simple.x", "65" }, { "game.button.sound_simple.y", "245" }, - { "game.button.save.x", "-1" }, - { "game.button.save.y", "-1" }, - { "game.button.load.x", "-1" }, - { "game.button.load.y", "-1" }, { "tape.button.eject.x", "5" }, { "tape.button.eject.y", "77" },