X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=f4f503fc9cf2555e6242422fe1ab605f6af7a198;hb=efd0d0abb853018aa3ccc3c727b39bd7f5ba679d;hp=511fb3159bab19e2600282a5320bebfc42c0cce5;hpb=e208db9f11f66f2315ecd1254c0a08a1e525f59d;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 511fb315..f4f503fc 100644 --- a/src/Makefile +++ b/src/Makefile @@ -23,10 +23,15 @@ endif AR = ar RANLIB = ranlib +BMP2ICO = bmp2ico +WINDRES = windres + ifeq ($(PLATFORM),msdos) # MS-DOS native compiling RM = del -PROGNAME = ../rocks.exe + +PROGBASE = rocks +PROGNAME = ../$(PROGBASE).exe SYS_CFLAGS = -DTARGET_X11 SYS_LDFLAGS = -s -lalleg @@ -34,7 +39,9 @@ SYS_LDFLAGS = -s -lalleg else # Unix or cross-compiling for MS-DOS and Win32 RM = rm -f -PROGNAME = ../rocksndiamonds + +PROGBASE = rocksndiamonds +PROGNAME = ../$(PROGBASE) ifeq ($(PLATFORM),solaris) EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH) @@ -46,12 +53,13 @@ PROFILING_FLAGS = -pg endif ifeq ($(PLATFORM),cross-msdos) -PROGNAME = ../rocks.exe +PROGBASE = rocks +PROGNAME = ../$(PROGBASE).exe TARGET = allegro endif ifeq ($(PLATFORM),cross-win32) -PROGNAME = ../rocksndiamonds.exe +PROGNAME = ../$(PROGBASE).exe TARGET = sdl endif @@ -93,13 +101,17 @@ DEBUG = -DDEBUG -g # PROFILING = $(PROFILING_FLAGS) # OPTIONS = $(DEBUG) -Wall # only for debugging purposes -# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes # OPTIONS = -O3 -Wall -ansi -pedantic -OPTIONS = -O3 -Wall +# OPTIONS = -O3 -Wall # OPTIONS = -O3 # OPTIONS = -DSYSV -Ae # may be needed for HP-UX +ifdef BUILD_DIST # distribution build +OPTIONS = -O3 -Wall +endif + CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG) LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm @@ -135,14 +147,26 @@ OBJS = main.o \ LIBDIR = libgame LIBGAME = $(LIBDIR)/libgame.a +ICONBASE = windows_icon +ifeq ($(PLATFORM),cross-win32) +ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp +ICON = $(ICONBASE).o +endif + -all: $(PROGNAME) +all: libgame_dir $(PROGNAME) -$(PROGNAME): $(LIBGAME) $(OBJS) - $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) +$(PROGNAME): $(LIBGAME) $(OBJS) $(ICON) + $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) +libgame_dir: + @$(MAKE) -C $(LIBDIR) $(LIBGAME): - $(MAKE) -C $(LIBDIR) + @$(MAKE) -C $(LIBDIR) + +$(ICON): + $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32) + echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON) .c.o: $(CC) $(PROFILING) $(CFLAGS) -c $*.c @@ -152,11 +176,15 @@ clean-obj: $(RM) $(OBJS) $(RM) $(LIBGAME) +clean-ico: + $(RM) $(ICONBASE).ico + $(RM) $(ICONBASE).o + clean-bin: $(RM) $(PROGNAME) $(RM) ../*.exe -clean: clean-obj clean-bin +clean: clean-obj clean-ico clean-bin #-----------------------------------------------------------------------------#