X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=dd42c76d6546b1903ba8bd167586b02a2e1935a9;hb=df8f020b9c0aad57e1f2e790c771550232fb6ce8;hp=e42c6d05e448025df1ab032528ac965e4d42c972;hpb=29ea60b3d59414875c3bbc59e64f62d2e236ef2a;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e42c6d05..dd42c76d 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,16 @@ +2009-11-24 + * changed internal playfield bitmap handling from playfield sized bitmap + to screen sized bitmap (visible scrolling area), therefore speeding up + graphics operations (by eliminating bitmap updates in invisible areas) + and removing playfield size limitations due to increasing bitmap size + for larger playfield sizes (while the new implementation always uses + a fixed playfield bitmap size for arbitrary internal playfield sizes) + +2009-11-12 + * fixed bug with single step mode (there were some cases where the game + did not automatically return to pause mode, e.g. when trying to push + things that cannot be pushed or when trying to run against a wall) + 2009-11-01 * added support for loading Supaplex levels in MPX level file format