X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=7ce8c682fd9cbe3dc2ba3184939b16734017d18a;hb=18863a5655e9e07d548e2d673e7f82336703c8fb;hp=7bab90c53c682be21045e0cbbb211916118a0354;hpb=b1750ae5f6404a4faacc38425e0b31c29ea12c37;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 7bab90c5..7ce8c682 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,19 @@ +2010-02-23 + * finished integrating R'n'D graphics engine into Supaplex game engine + (although some animations do not support full customizability yet) + +2010-02-22 + * done integrating R'n'D graphics engine into file "Infotron.c" + * done integrating R'n'D graphics engine into file "OrangeDisk.c" + +2010-02-19 + * integrated engine snapshot functionality into Supaplex game engine + 2010-02-16 * fixed bug in native Supaplex engine that broke several demo solutions + * fixed bug with re-initializing already existing elements in function + RelocatePlayer() in src/game.c (causing problems with Sokoban fields + counted a second time, making the currently playing level unsolvable) * done integrating R'n'D graphics engine into file "SnikSnaks.c" * done integrating R'n'D graphics engine into file "Electrons.c" * done integrating R'n'D graphics engine into file "Zonk.c"