X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=60f21939eec49bced32f8b87e9e35bcffb3b18e2;hb=d442dd6ca65b694c37fbd3c93505644fe8478263;hp=7ce8c682fd9cbe3dc2ba3184939b16734017d18a;hpb=18863a5655e9e07d548e2d673e7f82336703c8fb;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 7ce8c682..60f21939 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,28 @@ +2010-03-10 + * added configurable key shortcuts for the tape recorder buttons + +2010-03-09 + * added (hidden) function to save native Supaplex levels with tape as + native *.sp file containing level with demo (saved with a file name + similar to native R'n'D levels, but with ".sp" extension instead of + ".level"); to use this functionality, enter ":save-native-level" or + ":snl" from the main menu with the native Supaplex level loaded and + the appropriate tape loaded to the tape recorder + * fixed potential crash bug caused by illegal array access in engine + snapshot loading and saving code + * changed setting permissions of score files to be world-writable if + the program is not installed and running setgid to allow the program + to modify existing score files when run as a different user (which + allows cheating, of course, as the score files are not protected + against modification in this case) + * added (commented out) suggestions for RO_GAME_DIR and RW_GAME_DIR to + the top level Makefile for Debian / Ubuntu installations + * added saving read-only levels from editor into personal level set + (thanks to Bela Lubkin for the above four patches) + +2010-03-03 + * added updating of game values on the panel to Supaplex game engine + 2010-02-23 * finished integrating R'n'D graphics engine into Supaplex game engine (although some animations do not support full customizability yet)