X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=48c60341b569dc813ac46992b8ed44e4961b5417;hb=d337287c2354ce4d256186e54f5474ecf77a2deb;hp=6a2e7abc97462a07546e6b53ef2629f8493cb146;hpb=1d3eff06cde10309320341fa92abec5b14f1c6f6;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 6a2e7abc..48c60341 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,31 @@ +2012-10-13 + * fixed display of level time switching from ascending to descending + when making use of the "time orb bug" (see element setting in editor) + (see level 053 of set "rnd_equinox_tetrachloride_ii" for an example) + * fixed graphics performance problems (especially on Mac OS X) by using + whole-playfield redraw on SDL target, while still using the previous + single-tile redraw method on X11 target (using redraw tiles threshold) + +2011-10-07 + * fixed code (esp. random/tape handling) when compiled on 64-bit systems + (by replacing all "long" types by "int" types) + +2010-11-19 + * fixed nasty bug (affecting crumbled graphics) after adding new special + graphics suffix ".TAPE" (and messing some things up in src/main.c) + +2010-08-04 + * fixed wrong argument order in DrawTextBuffer() in gadgets.c + (this caused fonts in envelope config in level editor being invisible) + +2010-07-19 + * fixed some problems with half tile size and even tile sized playfields + +2010-07-12 + * added level selection screen (when clicking on main menu level number) + * added level tracing (played, solved) for use in level selection screen + (to display already played or solved levels in different font color) + 2010-06-24 * added alternative game mode for playing with half size playfield tiles * fixed another memory violation bug in the native Supaplex game engine