X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=467d8ca2da1d1d080c6a37efb679ed44c9aca8b5;hb=0d3657c231b2a0a50582965140e42b85a4e02c7d;hp=dd42c76d6546b1903ba8bd167586b02a2e1935a9;hpb=ed873d89bc59f4e641134f9019ce216234b9f38f;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index dd42c76d..467d8ca2 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,25 @@ +2009-12-10 + * fixed bug with steel exit being destructible during opening phase + * added token "special_flags" to "levelinfo.conf" (currently with the + only recognized value "load_xsb_to_ces", doing the same as the flag + "-Dload_xsb_to_ces" on the command line, but as a permanent flag for + converting all elements in native (XSB) Sokoban level files to CEs) + +2009-12-08 + * fixed some problems with Supaplex engine when compiling for Windows + +2009-12-05 + * added special mode to convert elements of Sokoban XSB levels to CEs + by adding "-Dload_xsb_to_ces" to the command line starting the game + (also adding a dependency to a template level file "template.level") + +2009-12-01 + * added reading native Sokoban levels and level packages (XSB files) + +2009-11-25 + * fixed bugs in (auto)scrolling behaviour when passing ports or when + wrapping around the playfield through "holes" in the playfield border + 2009-11-24 * changed internal playfield bitmap handling from playfield sized bitmap to screen sized bitmap (visible scrolling area), therefore speeding up