X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=41f88faf0dd22234d59f47d5786559301f09af8d;hb=1ceb7ce8723b32b267758bfda3bb7903fff8ea7a;hp=50a9bbac783f314fc1367f811639da3683e5384d;hpb=ade0034b74cb1213bfe0a73213f459081e10b85a;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 50a9bbac..41f88faf 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,6 @@ +2009-06-15 + * version 3.2.6.1 released + 2009-05-31 * fixed bug with element_info[e].gfx_element not being initialized in early game stage, causing native graphics in EMC level sets to be @@ -5,6 +8,11 @@ (this only happened when starting the program with an EMC set with native graphics, but not when switching to such a set at runtime) +2009-03-30 + * deactivated blit-to-same-surface workaround again (see 2009-03-24) + and using self-compiled, patched SDL.dll that solves this problem + (interim solution until release of SDL 1.2.14 that should fix this) + 2009-03-26 * extended backwards compatibility mode to allow already fixed bug with change actions (see "2008-02-05") for existing levels (especially the