X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=CHANGES;h=50ac3be8ae744aadb9b8cd741e6ef9319061199a;hb=d9ebb78b0e0290d76d3ee3d8f864ac6767cab61e;hp=519011619b80cdadc8bc9515f85928438948179b;hpb=868a1c69992bb641676a9e6eee5e7308cd02ecde;p=rocksndiamonds.git diff --git a/CHANGES b/CHANGES index 51901161..50ac3be8 100644 --- a/CHANGES +++ b/CHANGES @@ -1,14 +1,19 @@ Release Version 2.0.1 [?? ??? 2002] ----------------------------------- - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine" - - several Supaplex emulation bugs fixed thanks to Mihail Milushev: + - several Supaplex emulation bugs fixed (thanks to Mihail Milushev): + orange disk does not fall off from slippery elements + infotrons kill electrons and snik snaks and trigger orange disks + explosion chain reactions are now a bit slower than murphy - behaviour of robots adjusted to make them less aggressive + (needed for quite some Emerald Mine Club levels) - icon for Windows executable added - bug when selecting default level series fixed - - Windows fullscreen bug fixed (workaround for bug in SDL) + - bug in storing amoeba content fixed + - nasty tape bugs fixed (completely reworked tape stuff) + - fullscreen mode now works with Windows (workaround for bug in SDL) + - /dev/dsp support for NetBSD added (thanks to Krister Walfridsson) + - some small sound bugs fixed Release Version 2.0.0 [01 JAN 2001] -----------------------------------