void DrawPreviewLevelAnimation(void);
void DrawNetworkPlayers(void);
+void ClearNetworkPlayers(void);
void WaitForEventToContinue(void);
boolean Request(char *, unsigned int);
void SetFontStatus(int);
void ResetFontStatus();
+void SetLevelSetInfo(char *, int);
+
void ToggleFullscreenOrChangeWindowScalingIfNeeded();
void ChangeViewportPropertiesIfNeeded();