}
}
-void DrawTileCursor(int draw_target)
+void DrawTileCursor(int draw_target, int drawing_stage)
{
- DrawTileCursor_MM(draw_target, game_status == GAME_MODE_PLAYING);
+ int tile_cursor_active = (game_status == GAME_MODE_PLAYING);
+
+ DrawTileCursor_MM(draw_target, drawing_stage, tile_cursor_active);
}
void BlitScreenToBitmapExt_RND(Bitmap *target_bitmap, int fx, int fy)