rnd-20060222-1-src
[rocksndiamonds.git] / src / tools.c
index de8e9df3543af507fb16cd291b9906030906db26..712be2395879d8483061304dec048c086b0945b3 100644 (file)
@@ -5131,6 +5131,9 @@ int getGameFrameDelay_EM(int native_em_game_frame_delay)
 
 int getCenteredPlayer_EM()
 {
+  if (!native_em_level.ply[game.centered_to_player_next]->alive)
+    game.centered_to_player_next = game.centered_to_player;
+
   if (game.centered_to_player != game.centered_to_player_next)
     game.centered_to_player = game.centered_to_player_next;