case EL_EXIT_OPENING: return GFX_AUSGANG_ACT;
case EL_EXIT_OPEN: return GFX_AUSGANG_AUF;
case EL_SP_EXIT_OPEN: return GFX_SP_EXIT;
- case EL_PLAYER: return GFX_SPIELFIGUR;
case EL_PLAYER1: return GFX_SPIELER1;
case EL_PLAYER2: return GFX_SPIELER2;
case EL_PLAYER3: return GFX_SPIELER3;
case EL_BD_MAGIC_WALL_EMPTYING: return GFX_MAGIC_WALL_BD_EMPTY;
case EL_BD_MAGIC_WALL_FULL: return GFX_MAGIC_WALL_BD_FULL;
case EL_BD_MAGIC_WALL_DEAD: return GFX_MAGIC_WALL_BD_DEAD;
- case EL_DYNABOMB_ACTIVE_1: return GFX_DYNABOMB;
- case EL_DYNABOMB_ACTIVE_2: return GFX_DYNABOMB;
- case EL_DYNABOMB_ACTIVE_3: return GFX_DYNABOMB;
- case EL_DYNABOMB_ACTIVE_4: return GFX_DYNABOMB;
+ case EL_DYNABOMB_PLAYER1_ACTIVE: return GFX_DYNABOMB;
+ case EL_DYNABOMB_PLAYER2_ACTIVE: return GFX_DYNABOMB;
+ case EL_DYNABOMB_PLAYER3_ACTIVE: return GFX_DYNABOMB;
+ case EL_DYNABOMB_PLAYER4_ACTIVE: return GFX_DYNABOMB;
case EL_DYNABOMB_NR: return GFX_DYNABOMB_NR;
case EL_DYNABOMB_SZ: return GFX_DYNABOMB_SZ;
case EL_DYNABOMB_XL: return GFX_DYNABOMB_XL;