ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
DrawTextFile(ALIGNED_TEXT_XPOS(tmi), ALIGNED_TEXT_YPOS(tmi),
- filename, tmi->font, tmi->chars, -1, tmi->lines, -1,
+ filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
tmi->autowrap, tmi->centered, tmi->parse_comments);
game_status = last_game_status; /* restore current game status */
DrawMainMenuExt(REDRAW_ALL, FALSE);
}
-#if 0
+#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
static void gotoTopLevelDir()
{
/* move upwards to top level directory */
SaveLevelSetup_LastSeries();
SaveLevelSetup_SeriesInfo();
-#if 0
+#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
gotoTopLevelDir();
#endif
FadeSetEnterScreen();
-#if 1
+#if 0
/* needed if different viewport properties defined for editor */
ChangeViewportPropertiesIfNeeded();
#endif
sy += getFontHeight(font_nr) / 2;
DrawTextBuffer(sx, sy + ypos * ystep, text, font_nr,
- max_chars_per_line, -1, max_lines_per_text, -1,
+ max_chars_per_line, -1, max_lines_per_text, 0, -1,
TRUE, FALSE, FALSE);
}
if (filename != NULL)
DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
- filename, tmi->font, tmi->chars, -1, tmi->lines, -1,
+ filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
tmi->autowrap, tmi->centered, tmi->parse_comments);
else
DrawTextCentered(mSY + ALIGNED_TEXT_YPOS(tmi), FONT_TEXT_2,