}
else if (y == 5)
{
-#if 1
- StartGameActions(options.network, setup.autorecord, NEW_RANDOMIZE);
-#else
if (setup.autorecord)
TapeStartRecording();
StopAnimation();
InitGame();
}
-#endif
}
else if (y == 6)
{
for (i = 0; i < MAX_INFO_ELEMENTS_ON_SCREEN; i++)
infoscreen_step[i] = infoscreen_frame[i] = 0;
-#if 0
SetMainBackgroundImage(IMG_BACKGROUND_INFO);
-#endif
-
ClearWindow();
DrawHeadline();
void DrawInfoScreen_Elements()
{
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS);
-
LoadHelpAnimInfo();
LoadHelpTextInfo();
void DrawInfoScreen_Music()
{
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC);
-
ClearWindow();
DrawHeadline();
int ystart = 150, ystep = 30;
int ybottom = SYSIZE - 20;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS);
-
FadeSoundsAndMusic();
ClearWindow();
int ystart = 150, ystep = 30;
int ybottom = SYSIZE - 20;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
-
ClearWindow();
DrawHeadline();
int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
- SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET);
-
ClearWindow();
DrawHeadline();
}
else
{
- if (game.restart_level)
- StartGameActions(options.network, setup.autorecord, NEW_RANDOMIZE);
-
if (local_player->LevelSolved)
GameWon();
}
}
-void StartGameActions(boolean init_network_game, boolean record_tape,
- long random_seed)
-{
- if (record_tape)
- TapeStartRecording(random_seed);
-
-#if defined(NETWORK_AVALIABLE)
- if (init_network_game)
- {
- SendToServer_StartPlaying();
-
- return;
- }
-#endif
-
- StopAnimation();
-
- game_status = GAME_MODE_PLAYING;
-
- InitRND(random_seed);
-
- InitGame();
-}
-
/* ---------- new screen button stuff -------------------------------------- */
/* graphic position and size values for buttons and scrollbars */