added score selection buttons for score info page (not used yet)
[rocksndiamonds.git] / src / screens.c
index 526f1d5ac3a168f221952868d287c69625521c9d..0d26b8e9b12cfa0999c916f8054822c756744332 100644 (file)
 #define SCREEN_CTRL_ID_NEXT_LEVEL      1
 #define SCREEN_CTRL_ID_PREV_LEVEL2     2
 #define SCREEN_CTRL_ID_NEXT_LEVEL2     3
-#define SCREEN_CTRL_ID_FIRST_LEVEL     4
-#define SCREEN_CTRL_ID_LAST_LEVEL      5
-#define SCREEN_CTRL_ID_LEVEL_NUMBER    6
-#define SCREEN_CTRL_ID_PREV_PLAYER     7
-#define SCREEN_CTRL_ID_NEXT_PLAYER     8
-#define SCREEN_CTRL_ID_INSERT_SOLUTION 9
-#define SCREEN_CTRL_ID_PLAY_SOLUTION   10
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  11
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 12
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 13
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        14
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        15
-#define SCREEN_CTRL_ID_SCROLL_UP       16
-#define SCREEN_CTRL_ID_SCROLL_DOWN     17
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 18
-#define SCREEN_CTRL_ID_NETWORK_SERVER  19
-
-#define NUM_SCREEN_GADGETS             20
-
-#define NUM_SCREEN_MENUBUTTONS         16
+#define SCREEN_CTRL_ID_PREV_SCORE      4
+#define SCREEN_CTRL_ID_NEXT_SCORE      5
+#define SCREEN_CTRL_ID_FIRST_LEVEL     6
+#define SCREEN_CTRL_ID_LAST_LEVEL      7
+#define SCREEN_CTRL_ID_LEVEL_NUMBER    8
+#define SCREEN_CTRL_ID_PREV_PLAYER     9
+#define SCREEN_CTRL_ID_NEXT_PLAYER     10
+#define SCREEN_CTRL_ID_INSERT_SOLUTION 11
+#define SCREEN_CTRL_ID_PLAY_SOLUTION   12
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  13
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 14
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 15
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        16
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        17
+
+#define NUM_SCREEN_MENUBUTTONS         18
+
+#define SCREEN_CTRL_ID_SCROLL_UP       18
+#define SCREEN_CTRL_ID_SCROLL_DOWN     19
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 20
+#define SCREEN_CTRL_ID_NETWORK_SERVER  21
+
+#define NUM_SCREEN_GADGETS             22
+
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
 #define NUM_SCREEN_TEXTINPUT           1
 #define SCREEN_MASK_TOUCH              (1 << 3)
 #define SCREEN_MASK_TOUCH2             (1 << 4)
 #define SCREEN_MASK_SCORES             (1 << 5)
+#define SCREEN_MASK_SCORES_INFO                (1 << 6)
 
 // graphic position and size values for buttons and scrollbars
 #define SC_MENUBUTTON_XSIZE            TILEX
@@ -297,8 +302,8 @@ static void execOfferUploadTapes(void);
 static void DrawHallOfFame_setScoreEntries(void);
 static void HandleHallOfFame_SelectLevel(int, int);
 static void HandleHallOfFame_SelectLevelOrScore(int, int);
-static char *getHallOfFameRankText(int);
-static char *getHallOfFameScoreText(int);
+static char *getHallOfFameRankText(int, int);
+static char *getHallOfFameScoreText(int, int);
 
 static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
 
@@ -4932,33 +4937,29 @@ static void drawChooseTreeText(TreeInfo *ti, int y, boolean active)
     int font_size_1 = getFontWidth(font_nr1);
     int font_size_3 = getFontWidth(font_nr3);
     int font_size_4 = getFontWidth(font_nr4);
-    int text_size_1 = 3 * font_size_1;
+    int text_size_1 = 4 * font_size_1;
     int text_size_4 = 5 * font_size_4;
     int border = amSX - SX + getFontDrawOffsetX(font_nr1);
     int dx1 = 0;
-    int dx2 = text_size_1;
-    int dx3 = dx2 + font_size_1;
+    int dx3 = text_size_1;
     int dx4 = screen_width - startdx - 2 * border - text_size_4;
     int num_dots = (dx4 - dx3) / font_size_3;
     int startx1 = startx + dx1;
-    int startx2 = startx + dx2;
     int startx3 = startx + dx3;
     int startx4 = startx + dx4;
     int pos = node->pos;
-    char *pos_text = getHallOfFameRankText(pos);
-    char *dot_text = ".";
+    char *pos_text = getHallOfFameRankText(pos, 3);
     int i;
 
     DrawText(startx1, starty, pos_text, font_nr1);
-    DrawText(startx2, starty, dot_text, font_nr1);
 
     for (i = 0; i < num_dots; i++)
-      DrawText(startx3 + i * font_size_3, starty, dot_text, font_nr3);
+      DrawText(startx3 + i * font_size_3, starty, ".", font_nr3);
 
     if (!strEqual(scores.entry[pos].name, EMPTY_PLAYER_NAME))
       DrawText(startx3, starty, scores.entry[pos].name, font_nr2);
 
-    DrawText(startx4, starty, getHallOfFameScoreText(pos), font_nr4);
+    DrawText(startx4, starty, getHallOfFameScoreText(pos, 5), font_nr4);
   }
   else
   {
@@ -5784,11 +5785,15 @@ void DrawHallOfFame(int level_nr)
   DrawChooseTree(&score_entry_current);
 }
 
-static char *getHallOfFameRankText(int nr)
+static char *getHallOfFameRankText(int nr, int size)
 {
+  static char rank_text[10];
   boolean forced = (scores.force_last_added && nr == scores.last_added);
+  char *rank_text_raw = (forced ? "???" : int2str(nr + 1, size));
+
+  sprintf(rank_text, "%s%s", rank_text_raw, (size > 0 || !forced ? "." : ""));
 
-  return (forced ? "???" : int2str(nr + 1, 3));
+  return rank_text;
 }
 
 static char *getHallOfFameTimeText(int nr)
@@ -5803,14 +5808,14 @@ static char *getHallOfFameTimeText(int nr)
   return score_text;
 }
 
-static char *getHallOfFameScoreText(int nr)
+static char *getHallOfFameScoreText(int nr, int size)
 {
   if (!level.rate_time_over_score)
-    return int2str(scores.entry[nr].score, 5); // show normal score
+    return int2str(scores.entry[nr].score, size);      // show normal score
   else if (level.use_step_counter)
-    return int2str(scores.entry[nr].time, 5);  // show number of steps
+    return int2str(scores.entry[nr].time, size);       // show number of steps
   else
-    return getHallOfFameTimeText(nr);          // show playing time
+    return getHallOfFameTimeText(nr);                  // show playing time
 }
 
 static void HandleHallOfFame_SelectLevel(int step, int direction)
@@ -5860,7 +5865,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button)
 static void DrawScoreInfo_Content(int entry_nr)
 {
   struct ScoreEntry *entry = &scores.entry[entry_nr];
-  char *pos_text = getHallOfFameRankText(entry_nr);
+  char *pos_text = getHallOfFameRankText(entry_nr, 0);
   int font_title = MENU_INFO_FONT_TITLE;
   int font_head  = MENU_INFO_FONT_HEAD;
   int font_text  = MENU_INFO_FONT_TEXT;
@@ -9857,7 +9862,7 @@ static struct
     IMG_MENU_BUTTON_PREV_LEVEL2, IMG_MENU_BUTTON_PREV_LEVEL2_ACTIVE,
     &menu.scores.button.prev_level, NULL,
     SCREEN_CTRL_ID_PREV_LEVEL2,
-    SCREEN_MASK_SCORES,
+    SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
     FALSE, "previous level"
   },
@@ -9865,10 +9870,26 @@ static struct
     IMG_MENU_BUTTON_NEXT_LEVEL2, IMG_MENU_BUTTON_NEXT_LEVEL2_ACTIVE,
     &menu.scores.button.next_level, NULL,
     SCREEN_CTRL_ID_NEXT_LEVEL2,
-    SCREEN_MASK_SCORES,
+    SCREEN_MASK_SCORES | SCREEN_MASK_SCORES_INFO,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
     FALSE, "next level"
   },
+  {
+    IMG_MENU_BUTTON_PREV_SCORE, IMG_MENU_BUTTON_PREV_SCORE_ACTIVE,
+    &menu.scores.button.prev_score, NULL,
+    SCREEN_CTRL_ID_PREV_SCORE,
+    SCREEN_MASK_SCORES_INFO,
+    GD_EVENT_PRESSED | GD_EVENT_REPEATED,
+    FALSE, "previous score"
+  },
+  {
+    IMG_MENU_BUTTON_NEXT_SCORE, IMG_MENU_BUTTON_NEXT_SCORE_ACTIVE,
+    &menu.scores.button.next_score, NULL,
+    SCREEN_CTRL_ID_NEXT_SCORE,
+    SCREEN_MASK_SCORES_INFO,
+    GD_EVENT_PRESSED | GD_EVENT_REPEATED,
+    FALSE, "next score"
+  },
   {
     IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
     &menu.main.button.first_level, NULL,
@@ -10041,7 +10062,7 @@ static void CreateScreenMenubuttons(void)
     int screen_mask = menubutton_info[i].screen_mask;
     boolean is_touch_button = menubutton_info[i].is_touch_button;
     boolean is_check_button = menubutton_info[i].check_value != NULL;
-    boolean is_score_button = (screen_mask == SCREEN_MASK_SCORES);
+    boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO);
     Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
     int gfx_unpressed, gfx_pressed;
     int x, y, width, height;
@@ -10101,7 +10122,8 @@ static void CreateScreenMenubuttons(void)
             SX + (SXSIZE + title_width) / 2 + width / 2 : 0);
 
       if (pos->y == -1)
-       y = mSY + MENU_TITLE1_YPOS;
+       y = (id == SCREEN_CTRL_ID_PREV_LEVEL2 ||
+            id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
     }
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,