"Options:\n"
" -d, --display machine:0 X server display\n"
" -l, --levels directory alternative level directory\n"
+ " -s, --serveronly only start network server\n"
" -n, --network network multiplayer game\n"
" -v, --verbose verbose mode\n",
program_name);
{
printf("--network\n");
- standalone = FALSE;
+ network = TRUE;
+ }
+ else if (strncmp(option, "-serveronly", option_len) == 0)
+ {
+ printf("--serveronly\n");
+
+ serveronly = TRUE;
}
else if (strncmp(option, "-verbose", option_len) == 0)
{
CloseAllAndExit(1);
}
}
+
+void *checked_malloc(unsigned long size)
+{
+ void *ptr;
+
+ ptr = malloc(size);
+
+ if (ptr == NULL)
+ Error(ERR_EXIT, "cannot allocate %d bytes -- out of memory", size);
+
+ return ptr;
+}