#define FONT_GAME_INFO 39
#define FONT_INFO_ELEMENTS 40
#define FONT_INFO_LEVELSET 41
+#define FONT_MAIN_NETWORK_PLAYERS 42
-#define NUM_FONTS 42
+#define NUM_FONTS 43
#define NUM_INITIAL_FONTS 4
/* values for toon animation configuration */
struct MenuPosInfo first_level;
struct MenuPosInfo last_level;
struct MenuPosInfo level_number;
+
+ struct MenuPosInfo insert_solution;
+ struct MenuPosInfo play_solution;
};
struct MenuMainTextInfo
struct MenuMainButtonInfo button;
struct MenuMainTextInfo text;
struct MenuMainInputInfo input;
+
+ struct TextPosInfo preview_players;
+ struct TextPosInfo network_players;
};
struct TitleFadingInfo
char text[MAX_ENVELOPE_TEXT_LEN + 1];
};
-struct LevelSetInfo
-{
- int music[MAX_LEVELS];
-};
-
struct LevelFileInfo
{
int nr;
extern int graphics_action_mapping[];
-extern struct LevelSetInfo levelset;
extern struct LevelInfo level, level_template;
extern struct HiScore highscore[];
extern struct TapeInfo tape;