int Score;
};
+struct ScoreInfo
+{
+ int file_version; // file format version the score is stored with
+ int game_version; // game release version the score was created with
+
+ char level_identifier[MAX_FILENAME_LEN + 1];
+ int level_nr;
+
+ int num_entries;
+};
+
struct Content
{
int e[3][3];
extern struct LevelInfo level, level_template;
extern struct HiScore highscore[];
+extern struct ScoreInfo scores;
extern struct TapeInfo tape;
extern struct GlobalInfo global;
extern struct BorderInfo border;