rocksndiamonds-3.1.2
[rocksndiamonds.git] / src / main.h
index a5b300d725a6422d8cdb207d48bca35bed516d37..2de55a4e53d280cdbe06df2ffa67c4c25877d8dc 100644 (file)
 #define CE_PLAYER_PUSHES_X     13
 #define CE_PLAYER_COLLECTS_X   14
 #define CE_PLAYER_DROPS_X      15
-
-#if 1
-#define CE_COUNT_AT_ZERO       16
-#define CE_COUNT_AT_ZERO_OF_X  17
-#else
 #define CE_BY_PLAYER_OBSOLETE  16      /* obsolete; now CE_BY_DIRECT_ACTION */
 #define CE_BY_COLLISION_OBSOLETE 17    /* obsolete; now CE_BY_DIRECT_ACTION */
-#endif
-
 #define CE_BY_OTHER_ACTION     18      /* activates other element events */
 #define CE_BY_DIRECT_ACTION    19      /* activates direct element events */
 #define CE_PLAYER_DIGS_X       20
                                (CH_ANY_EVENT_VAR(e) &= ~CH_EVENT_BIT(c))) : 0)
 #endif
 
-/* values for player bitmasks */
-#define PLAYER_BITS_NONE       0
-#define PLAYER_BITS_1          (1 << 0)
-#define PLAYER_BITS_2          (1 << 1)
-#define PLAYER_BITS_3          (1 << 2)
-#define PLAYER_BITS_4          (1 << 3)
-#define PLAYER_BITS_ANY                (PLAYER_BITS_1 | \
-                                PLAYER_BITS_2 | \
-                                PLAYER_BITS_3 | \
-                                PLAYER_BITS_4)
-#define PLAYER_BITS_TRIGGER    (1 << 4)
-
 /* values for change side for custom elements */
 #define CH_SIDE_NONE           MV_NO_MOVING
 #define CH_SIDE_LEFT           MV_LEFT
 #define CH_SIDE_ANY            MV_ANY_DIRECTION
 
 /* values for change player for custom elements */
-#define CH_PLAYER_NONE         PLAYER_BITS_NONE
-#define CH_PLAYER_1            PLAYER_BITS_1
-#define CH_PLAYER_2            PLAYER_BITS_2
-#define CH_PLAYER_3            PLAYER_BITS_3
-#define CH_PLAYER_4            PLAYER_BITS_4
-#define CH_PLAYER_ANY          PLAYER_BITS_ANY
+#define CH_PLAYER_NONE         0
+#define CH_PLAYER_1            (1 << 0)
+#define CH_PLAYER_2            (1 << 1)
+#define CH_PLAYER_3            (1 << 2)
+#define CH_PLAYER_4            (1 << 3)
+#define CH_PLAYER_ANY          (CH_PLAYER_1 | CH_PLAYER_2 | CH_PLAYER_3 | \
+                                CH_PLAYER_4)
 
 /* values for change page for custom elements */
 #define CH_PAGE_ANY_FILE       (0xff)
 #define CP_WHEN_REMOVABLE      4
 #define CP_WHEN_WALKABLE       5
 
-/* values for change actions for custom elements */
-#define CA_NO_ACTION           0
-#define CA_EXIT_PLAYER         1
-#define CA_KILL_PLAYER         2
-#define CA_RESTART_LEVEL       3
-#define CA_SHOW_ENVELOPE       4
-#define CA_ADD_KEY             5
-#define CA_DEL_KEY             6
-#define CA_SET_PLAYER_SPEED    7
-#define CA_SET_GEMS            8
-#define CA_SET_TIME            9
-#define CA_SET_SCORE           10
-#define CA_SET_CE_SCORE                11
-#define CA_SET_CE_COUNT                12
-#define CA_SET_DYNABOMB_NUMBER 13
-#define CA_SET_DYNABOMB_SIZE   14
-#define CA_SET_DYNABOMB_POWER  15
-#define CA_TOGGLE_PLAYER_GRAVITY  16
-#define CA_ENABLE_PLAYER_GRAVITY  17
-#define CA_DISABLE_PLAYER_GRAVITY 18
-
-/* values for change action mode for custom elements */
-#define CA_MODE_UNDEFINED      0
-#define CA_MODE_ADD            1
-#define CA_MODE_SUBTRACT       2
-#define CA_MODE_MULTIPLY       3
-#define CA_MODE_DIVIDE         4
-#define CA_MODE_SET            5
-
-/* values for change action parameters for custom elements */
-#define CA_ARG_MIN             0
-#define CA_ARG_0               0
-#define CA_ARG_1               1
-#define CA_ARG_2               2
-#define CA_ARG_3               3
-#define CA_ARG_4               4
-#define CA_ARG_5               5
-#define CA_ARG_10              10
-#define CA_ARG_100             100
-#define CA_ARG_1000            1000
-#define CA_ARG_MAX             9999
-#define CA_ARG_PLAYER          10000
-#define CA_ARG_PLAYER_HEADLINE (CA_ARG_PLAYER + 0)
-#define CA_ARG_PLAYER_1                (CA_ARG_PLAYER + PLAYER_BITS_1)
-#define CA_ARG_PLAYER_2                (CA_ARG_PLAYER + PLAYER_BITS_2)
-#define CA_ARG_PLAYER_3                (CA_ARG_PLAYER + PLAYER_BITS_3)
-#define CA_ARG_PLAYER_4                (CA_ARG_PLAYER + PLAYER_BITS_4)
-#define CA_ARG_PLAYER_ANY      (CA_ARG_PLAYER + PLAYER_BITS_ANY)
-#define CA_ARG_PLAYER_TRIGGER  (CA_ARG_PLAYER + PLAYER_BITS_TRIGGER)
-#define CA_ARG_NUMBER          20000
-#define CA_ARG_NUMBER_HEADLINE (CA_ARG_NUMBER + 0)
-#define CA_ARG_NUMBER_MIN      (CA_ARG_NUMBER + 1)
-#define CA_ARG_NUMBER_MAX      (CA_ARG_NUMBER + 2)
-#define CA_ARG_NUMBER_NORMAL   (CA_ARG_NUMBER + 3)
-#define CA_ARG_NUMBER_RESET    (CA_ARG_NUMBER + 4)
-#define CA_ARG_NUMBER_CE_SCORE (CA_ARG_NUMBER + 5)
-#define CA_ARG_NUMBER_CE_COUNT (CA_ARG_NUMBER + 6)
-#define CA_ARG_NUMBER_CE_DELAY (CA_ARG_NUMBER + 7)
-#define CA_ARG_ELEMENT         30000
-#define CA_ARG_ELEMENT_HEADLINE        (CA_ARG_ELEMENT + 0)
-#define CA_ARG_ELEMENT_TARGET  (CA_ARG_ELEMENT + 1)
-#define CA_ARG_ELEMENT_TRIGGER (CA_ARG_ELEMENT + 2)
-#define CA_ARG_UNDEFINED       30999
-
 /* values for custom move patterns (bits 0 - 3: basic move directions) */
 #define MV_BIT_TOWARDS_PLAYER  4
 #define MV_BIT_AWAY_FROM_PLAYER        5
 
 /* program information and versioning definitions */
 
-#define RELEASE_311                    FALSE
+#define RELEASE_312                    TRUE
 
-#if RELEASE_311
 #define PROGRAM_VERSION_MAJOR          3
 #define PROGRAM_VERSION_MINOR          1
 #define PROGRAM_VERSION_PATCH          2
 #define PROGRAM_VERSION_BUILD          0
-#else
-/* !!! make sure that packaging script can find unique version number !!! */
-#define PROGRAM_VERSION_MAJOR          3
-#define PROGRAM_VERSION_MINOR          2
-#define PROGRAM_VERSION_PATCH          0
-#define PROGRAM_VERSION_BUILD          3
-#endif
 
 #define PROGRAM_TITLE_STRING           "Rocks'n'Diamonds"
 #define PROGRAM_AUTHOR_STRING          "Holger Schemel"
-#define PROGRAM_COPYRIGHT_STRING       "Copyright ©1995-2005 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING       "Copyright ©1995-2006 by Holger Schemel"
 
 #define ICON_TITLE_STRING              PROGRAM_TITLE_STRING
 #define COOKIE_PREFIX                  "ROCKSNDIAMONDS"
@@ -1911,11 +1821,6 @@ struct ElementChangeInfo
 
   boolean explode;             /* explode instead of change */
 
-  boolean use_action;          /* execute action on specified condition */
-  int action_type;             /* type of action */
-  int action_mode;             /* mode of action */
-  int action_arg;              /* parameter of action */
-
   /* ---------- internal values used at runtime when playing ---------- */
 
   /* functions that are called before, while and after the change of an
@@ -2017,8 +1922,6 @@ struct ElementInfo
   int explosion_delay;         /* duration of explosion of this element */
   int ignition_delay;          /* delay for explosion by other explosion */
 
-  int counter_initial;         /* initial value of generic CE counter */
-
   struct ElementChangeInfo *change_page; /* actual list of change pages */
   struct ElementChangeInfo *change;     /* pointer to current change page */
 
@@ -2045,8 +1948,6 @@ struct ElementInfo
   boolean can_leave_element_last;
 #endif
 
-  int counter;                 /* current value of generic CE counter */
-
   /* ---------- internal values used in level editor ---------- */
 
   int access_type;             /* walkable or passable */